poke.study

No. 0248

Tyranitar

Armor Pokémon

Tyranitar
Official art
RockDark
Height
2 m 6′07″
Weight
202 kg 445.3 lbs
Base stat total
600 top 6%
Introduced
Gen II
Abilities
The quakes caused when it walks make even great mountains crumble and change the surrounding terrain.
See all 9 entries

Base stats

HP100160–207310–404
Atk134125–204245–403
Def110103–178202–350
SpA9590–161175–317
SpD10094–167184–328
Spe6159–124114–243
Total600Higher than 94% of all Pokémon
HP100Atk134Def110Spe61SpD100SpA95

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 61). Scarf and Tailwind use the Max+ value.

Max+124Max113No SP81Min72Scarf186Tailwind248

At max Speed, Tyranitar outspeeds 12 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 124Tyranitar · Max+32 SP, Speed-raising alignment
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 113Tyranitar · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 81Tyranitar · No SP0 SP, neutral alignment
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting4×Bug2×Fairy2×Grass2×Ground2×Steel2×Water2×

Resists

Dark½×Fire½×Flying½×Ghost½×Normal½×Poison½×

Immune to

Psychic0×
Takes normal damage from 4 types
RockElectricIceDragon

Abilities

  • Sand Stream

    Summons a sandstorm that lasts indefinitely upon entering battle.

  • UnnerveHidden ability

    Prevents opposing Pokémon from eating held Berries.

Competitive

SV SinglesUUSV DoublesDOUNational DexUU

Ranked ladder · in-game

Doubles

#17 of 262 used

Same as Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Tyranitarite (76.7%) · Sand Stream (99.4%) · Adamant (48.9%) · HP 2 / Atk 32 / Spe 32 (22.3%)

Moves Rock Slide, Knock Off, Protect, Low Kick

Singles

#43 of 262 used

▲ 1 place since Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Tyranitarite (45.7%) · Sand Stream (99.3%) · Adamant (47%) · HP 32 / Atk 32 / SpD 2 (12.3%)

Moves Knock Off, Stone Edge, Ice Punch, Earthquake

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

10.37% of teams · rank #21 · Singles · 1630+ rating · 33,671 battles · Sep 2026

Most common build

Item
Leftovers
Ability
Sand Stream
Nature
Adamant
EVs
248 HP / 24 Atk / 192 SpD / 44 Spe
Tera Type
Fairy
  1. Knock Off
  2. Stone Edge
  3. Stealth Rock
  4. Earthquake

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players9.83%
  • Rated 1500+10.11%
  • Rated 1630+10.37%
  • Rated 1760+9.12%

Usage by month

Oct 202510.37%

Moves

  • Knock Off97.2%
  • Stone Edge81.2%
  • Stealth Rock38.8%
  • Earthquake38.6%
  • Ice Punch29.1%
  • Thunder Wave26.9%
  • Dragon Tail23.6%
  • Roar13%
  • Dragon Dance11%
  • Ice Beam7.4%

Items

  • Leftovers43.3%
  • Choice Band24.7%
  • Smooth Rock12.4%
  • Assault Vest10.5%
  • Sitrus Berry3.6%
  • Heavy-Duty Boots1.6%

Abilities

  • 99.8%
  • 0.2%

EV spreads

  • Adamant 248 HP / 24 Atk / 192 SpD / 44 Spe23.2%
  • Adamant 252 Atk / 4 SpD / 252 Spe19.3%
  • Careful 252 HP / 212 SpD / 44 Spe6.2%
  • Adamant 252 HP / 252 Atk / 4 SpD5.1%
  • Adamant 248 Atk / 8 SpD / 252 Spe4.7%

Tera types

  • Fairy28.6%
  • Ghost25.6%
  • Flying17.2%
  • Rock10.3%

Common teammates

Checks & counters

Evolution

Moves

Level up 22

1Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
1Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
1Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
1Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
1Rock ThrowInflicts regular damage with no additional effect.RockPhys5090%15
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
9BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
12Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
15Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
18Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
21ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
24Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
27CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
33EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
37Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
42ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
47SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
52Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
59Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5

TM / HM / TR 79

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM62Foul PlayCalculates damage with the target’s attacking stat.DarkPhys95100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM78Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM94Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user’s Attack and Speed by one stage.DragonStatus——20
TM101Power GemInflicts regular damage with no additional effect.RockSpec80100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM176Sand TombPrevents the target from fleeing and inflicts damage for 2-5 turns.GroundPhys3585%15
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM209Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM225Hard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.SteelPhys—100%10

Pokédex entries

Category
Armor Pokémon
Debut
Johto · Gold & Silver
Color
Green
Shape
Habitat
Mountain
Pal Park area
Mountain
Original Johto#246Updated Johto#251Updated Unova#294Mountain Kalos#104Updated Alola#249Updated Akala#150Galar#385Crown Tundra#141Paldea#318Lumiose#208
  1. This Pokémon is a mobile disaster, leaving mountains crumbled and houses destroyed in its wake.

    Ultra Moon
  2. It wanders through the mountains seeking opponents to fight. If it finds an opponent that’s not worthy, Tyranitar ignores it and wanders on.

    Ultra Sun
  3. The quakes caused when it walks make even great mountains crumble and change the surrounding terrain.

    Black 2 · White 2 · Shield
  4. If it rampages, it knocks down mountains and buries rivers. Maps must be redrawn afterward.

    Diamond · Pearl · Platinum · Black · White · Y
  5. A TYRANITAR is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. It roams in mountains seeking new opponents to fight.

    Emerald
  6. TYRANITAR is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. This Pokémon wanders about in mountains seeking new opponents to fight.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  7. In just one of its mighty hands, it has the power to make the ground shake and mountains crumble.

    Crystal · X
  8. Extremely strong, it can change the landscape. It has an insolent nature that makes it not care about others.

    Silver · SoulSilver
  9. Its body can't be harmed by any sort of attack, so it is very eager to make challenges against enemies.

    Gold · FireRed · LeafGreen · HeartGold · Sword

Names around the world

Japanese
バンギラス
Japanese (romaji)
Bangiras
Korean
마기라스
Chinese (Traditional)
班基拉斯
Chinese (Simplified)
班基拉斯
French
Tyranocif
German
Despotar
Spanish
Tyranitar
Italian
Tyranitar

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 Atk
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
35
Base experience
270
Growth rate
Slow

Breeding

Egg groups
Monster
Gender
♂ 50%♀ 50%
Hatch time
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Roaring-Sea CavesSpecial overworld spawn in a fixed location. · Lv 68
Shield 9 areas
  • Bridge Field (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty BowlSpecial overworld spawn in a fixed location. · Lv 60
  • Dusty Bowl (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Mirror (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Seat (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stony Wilderness (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stony Wilderness (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • West Lake Axewell (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
White 2 1 area
  • Road 15Walking in rustling grass · Lv 57
Black 2 1 area
  • Road 15Walking in rustling grass · Lv 57
Colosseum 1 area
  • Realgam Tower ColosseumSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 55
White 1 area
  • Road 15Walking in rustling grass · Lv 50
Black 1 area
  • Road 15Walking in rustling grass · Lv 50