poke.study

No. 0464

Rhyperior

Drill Pokémon

Rhyperior
Official art
GroundRock
Height
2.4 m 7′10″
Weight
282.8 kg 623.5 lbs
Base stat total
535 top 15%
Introduced
Gen IV
Abilities
This Pokémon evolved through use of a curious item. Its rocklike hide is composed of a mysterious substance and can withstand a blow from a masterwork sword with nary a scratch.
See all 6 entries

Base stats

HP115175–222340–434
Atk140130–211256–416
Def130121–200238–394
SpA5554–117103–229
SpD5554–117103–229
Spe4040–10176–196
Total535Higher than 85% of all Pokémon
HP115Atk140Def130Spe40SpD55SpA55

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 40). Scarf and Tailwind use the Max+ value.

Max+101Max92No SP60Min54Scarf151Tailwind202

At max Speed, Rhyperior outspeeds 9 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101Rhyperior · Max+32 SP, Speed-raising alignment
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 95SylveonModest · 15 SP · #18 in usage
  24. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  25. 92Rhyperior · Max32 SP, neutral alignment
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Rhyperior · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Grass4×Water4×Fighting2×Ground2×Ice2×Steel2×

Resists

Poison¼×Fire½×Flying½×Normal½×Rock½×

Immune to

Electric0×
Takes normal damage from 6 types
BugGhostPsychicDragonDarkFairy

With Lightning Rod: Electric becomes 0×

Abilities

  • Lightning Rod

    Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

  • Solid Rock

    Decreases damage taken from super-effective moves by 1/4.

  • RecklessHidden ability

    Strengthens recoil moves to 1.2× their power.

Competitive

SV SinglesNUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#163 of 262 used

Same as Oct 22
Oct 22Oct 28
▼ 1 place since Oct 21
Oct 21Oct 28

Life Orb (27.4%) · Solid Rock (65.2%) · Brave (53.2%) · HP 32 / Atk 32 / SpD 2 (20.9%)

Moves Rock Slide, Protect, High Horsepower, Earthquake

Singles

#183 of 262 used

▼ 1 place since Oct 22
Oct 22Oct 28
▼ 2 places since Oct 21
Oct 21Oct 28

Focus Sash (20.2%) · Solid Rock (87.5%) · Adamant (54.9%) · HP 32 / Atk 32 / Def 2 (18.9%)

Moves Earthquake, Ice Punch, Supercell Slam, Stone Edge

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

4.32% of teams · rank #46 · Singles · 1630+ rating · 6,316 battles · Sep 2026

Most common build

Item
Leftovers
Ability
Solid Rock
Nature
Adamant
EVs
252 HP / 4 Atk / 252 SpD
Tera Type
Dragon
  1. Earthquake
  2. Stone Edge
  3. Ice Punch
  4. Supercell Slam

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players8.27%
  • Rated 1500+6.95%
  • Rated 1630+4.32%
  • Rated 1760+2.39%

Usage by month

Oct 20254.32%

Moves

  • Earthquake98.4%
  • Stone Edge69.4%
  • Ice Punch45.5%
  • Supercell Slam44.1%
  • Dragon Tail35.9%
  • Stealth Rock27.6%
  • Rock Polish22.1%
  • Temper Flare20.3%
  • Swords Dance15.7%
  • Heat Crash5.6%

Items

  • Leftovers38%
  • Assault Vest30.6%
  • Weakness Policy21.8%
  • Custap Berry6.6%
  • Choice Band2.4%
  • Sitrus Berry0.2%

Abilities

  • 99.5%
  • 0.5%
  • 0%

EV spreads

  • Adamant 252 HP / 4 Atk / 252 SpD27.2%
  • Jolly 4 HP / 252 Atk / 252 Spe17.4%
  • Adamant 252 HP / 16 Atk / 240 SpD11.6%
  • Adamant 8 HP / 252 Atk / 16 Def / 232 SpD5.4%
  • Adamant 52 HP / 252 Atk / 204 Spe4.9%

Tera types

  • Dragon62.5%
  • Flying16.9%
  • Grass8.6%
  • Ground4.4%

Common teammates

Evolution

Moves

Level up 16

1BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
1Hammer ArmLowers user’s Speed by one stage.FightingPhys10090%10
1Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
15Horn AttackInflicts regular damage with no additional effect.NormalPhys65100%25
20Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
25StompHas a 30% chance to make the target flinch.NormalPhys65100%20
30Rock BlastHits 2-5 times in one turn.RockPhys2590%10
35Drill RunHas an increased chance for a critical hit.GroundPhys8095%10
40Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
47EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
54Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
61MegahornInflicts regular damage with no additional effect.BugPhys12085%10
68Horn DrillCauses a one-hit KO.NormalPhys—30%5
75Rock WreckerUser foregoes its next turn to recharge.RockPhys15090%5

TM / HM / TR 78

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM53Smart StrikeNever misses.SteelPhys70—10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM93Flash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM106Drill RunHas an increased chance for a critical hit.GroundPhys8095%10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM189Heat CrashPower is higher when the user weighs more than the target, up to a maximum of 120.FirePhys—100%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM207Temper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.FirePhys75100%10
TM210Supercell SlamThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.ElectricPhys10095%15
TM215Scorching SandsHas a 30% chance to burn the target.GroundSpec70100%10
TM220Meteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 6

EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggCurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
EggDragon RushHas a 20% chance to make the target flinch.DragonPhys10075%10
EggGuard SplitAverages Defense and Special Defense with the target.PsychicStatus——10
EggMetal BurstStrikes back at the last Pokémon to hit the user this turn with 1.5× the damage.SteelPhys—100%10
EggRock PolishRaises the user’s Speed by two stages.RockStatus——20

Pokédex entries

Category
Drill Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Gray
Shape
Habitat
—
Pal Park area
Mountain
Extended Sinnoh#188Coastal Kalos#052New Hoenn#178Galar#266Isle of Armor#185Hisui#122Blueberry#007
  1. This Pokémon evolved through use of a curious item. Its rocklike hide is composed of a mysterious substance and can withstand a blow from a masterwork sword with nary a scratch.

    Legends: Arceus
  2. It relies on its carapace to deflect incoming attacks and throw its enemy off balance. As soon as that happens, it drives its drill into the foe.

    Shield
  3. It can load up to three projectiles per arm into the holes in its hands. What launches out of those holes could be either rocks or Roggenrola.

    Sword
  4. From holes in its palms, it fires out GEODUDE. Its carapace can withstand volcanic eruptions.

    HeartGold · SoulSilver · X · Omega Ruby
  5. It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly.

    Platinum · Black · White · Black 2 · White 2
  6. It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times.

    Diamond · Pearl · Y · Alpha Sapphire

Names around the world

Japanese
ドサイドン
Japanese (romaji)
Dosidon
Korean
거대코뿌리
Chinese (Traditional)
超甲狂犀
Chinese (Simplified)
超甲狂犀
French
Rhinastoc
German
Rihornior
Spanish
Rhyperior
Italian
Rhyperior

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 Atk
Catch rate
30 ≈3.9% with a Poké Ball at full HP
Base friendship
70
Base experience
241
Growth rate
Slow

Breeding

Egg groups
MonsterField
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Rhyperior
♂ Male
Female Rhyperior
♀ Female
HOME 3D model

Where to find

Shield: The Isle of Armor 4 areas
  • Fields of Honor (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Potbottom DesertSpecial overworld spawn in a fixed location. · Lv 50–60
  • Potbottom Desert (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Training Lowlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 4 areas
  • Fields of Honor (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Potbottom DesertSpecial overworld spawn in a fixed location. · Lv 50–60
  • Potbottom Desert (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Training Lowlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 7 areas
  • Bridge Field (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty Bowl (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Seat (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Seat (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword 7 areas
  • Bridge Field (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty Bowl (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty Bowl (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Dusty Bowl (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Seat (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Giant's Seat (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Rolling Fields (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60