poke.study

No. 0112

Rhydon

Drill Pokémon

Rhydon
Official art
GroundRock
Height
1.9 m 6′03″
Weight
120 kg 264.6 lbs
Base stat total
485 top 38%
Introduced
Gen I
Abilities
Rapidly rotates its horn to bore through bedrock. It swaggers around volcanic regions, protected from the lava's heat by its tough, armorlike hide.
See all 14 entries

Base stats

HP105165–212320–414
Atk130121–200238–394
Def120112–189220–372
SpA4545–10685–207
SpD4545–10685–207
Spe4040–10176–196
Total485Higher than 62% of all Pokémon
HP105Atk130Def120Spe40SpD45SpA45

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 40). Scarf and Tailwind use the Max+ value.

Max+101Max92No SP60Min54Scarf151Tailwind202

At max Speed, Rhydon outspeeds 9 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101Rhydon · Max+32 SP, Speed-raising alignment
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 95SylveonModest · 15 SP · #18 in usage
  24. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  25. 92Rhydon · Max32 SP, neutral alignment
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Rhydon · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Grass4×Water4×Fighting2×Ground2×Ice2×Steel2×

Resists

Poison¼×Fire½×Flying½×Normal½×Rock½×

Immune to

Electric0×
Takes normal damage from 6 types
BugGhostPsychicDragonDarkFairy

With Lightning Rod: Electric becomes 0×

Abilities

  • Lightning Rod

    Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

  • Rock Head

    Protects against recoil damage.

  • RecklessHidden ability

    Strengthens recoil moves to 1.2× their power.

Competitive

SV SinglesPUSV DoublesNFENational DexNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 15

EvoHammer ArmLowers user’s Speed by one stage.FightingPhys10090%10
1BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
1Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
15Horn AttackInflicts regular damage with no additional effect.NormalPhys65100%25
20Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
25StompHas a 30% chance to make the target flinch.NormalPhys65100%20
30Rock BlastHits 2-5 times in one turn.RockPhys2590%10
35Drill RunHas an increased chance for a critical hit.GroundPhys8095%10
40Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
47EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
54Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
61MegahornInflicts regular damage with no additional effect.BugPhys12085%10
68Horn DrillCauses a one-hit KO.NormalPhys—30%5

TM / HM / TR 73

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM53Smart StrikeNever misses.SteelPhys70—10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM106Drill RunHas an increased chance for a critical hit.GroundPhys8095%10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM189Heat CrashPower is higher when the user weighs more than the target, up to a maximum of 120.FirePhys—100%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM210Supercell SlamThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.ElectricPhys10095%15
TM215Scorching SandsHas a 30% chance to burn the target.GroundSpec70100%10
TM220Meteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 6

EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggCurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
EggDragon RushHas a 20% chance to make the target flinch.DragonPhys10075%10
EggGuard SplitAverages Defense and Special Defense with the target.PsychicStatus——10
EggMetal BurstStrikes back at the last Pokémon to hit the user this turn with 1.5× the damage.SteelPhys—100%10
EggRock PolishRaises the user’s Speed by two stages.RockStatus——20

Pokédex entries

Category
Drill Pokémon
Debut
Kanto · Red & Green (JP)
Color
Gray
Shape
Habitat
Rough Terrain
Pal Park area
Mountain
Kanto#112Original Johto#207Original Hoenn#170Extended Sinnoh#187Updated Johto#212Coastal Kalos#051New Hoenn#177Let’s Go Kanto#112Galar#265Isle of Armor#184Hisui#121Blueberry#006
  1. Rapidly rotates its horn to bore through bedrock. It swaggers around volcanic regions, protected from the lava's heat by its tough, armorlike hide.

    Legends: Arceus
  2. Its brain developed when it began walking on its hind legs. Its armor-like hide even repels molten lava.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  3. Standing on its hind legs freed its forelegs and made it smarter. It is very forgetful, however.

    Platinum · Black · White · Black 2 · White 2
  4. Its brain developed after it stood up on its hind legs. Its drill horn bores tunnels through solid rock.

    Diamond · Pearl
  5. Protected by an armor-like hide, it is capable of living in molten lava of 3,600 degrees Fahrenheit.

    LeafGreen · X · Shield
  6. It begins walking on its hind legs after evolution. It can punch holes through boulders with its horn.

    FireRed · Y · Sword
  7. Its horn, which rotates like a drill, destroys tall buildings with one strike. It stands on its hind legs, and its brain is well developed.

    Emerald
  8. RHYDON has a horn that serves as a drill. It is used for destroying rocks and boulders. This Pokémon occasionally rams into streams of magma, but the armor-like hide prevents it from feeling the heat.

    Sapphire · Alpha Sapphire
  9. RHYDON’s horn can crush even uncut diamonds. One sweeping blow of its tail can topple a building. This Pokémon’s hide is extremely tough. Even direct cannon hits don’t leave a scratch.

    Ruby · Omega Ruby
  10. By lightly spinning its drill- like horn, it can easily shatter even a diamond in the rough.

    Crystal
  11. Its brain developed when it began walking on hind legs. Its thick hide protects it even in magma.

    Silver · SoulSilver
  12. Its rugged hide protects it from even the heat of lava. However, the hide also makes it insensitive.

    Gold · HeartGold
  13. Walks on its hind legs. Shows signs of intelligence. Its armor-like hide even repels molten lava.

    Yellow
  14. Protected by an armor-like hide, it is capable of living in molten lava of 3,600 degrees.

    Red · Blue

Names around the world

Japanese
サイドン
Japanese (romaji)
Sidon
Korean
코뿌리
Chinese (Traditional)
鑽角犀獸
Chinese (Simplified)
钻角犀兽
French
Rhinoféros
German
Rizeros
Spanish
Rhydon
Italian
Rhydon

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
60 ≈7.8% with a Poké Ball at full HP
Base friendship
70
Base experience
170
Growth rate
Slow

Breeding

Egg groups
MonsterField
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Rhydon
♂ Male
Female Rhydon
♀ Female
HOME 3D model

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 4 areas
  • Fields of Honor (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Potbottom DesertSpecial overworld spawn in a fixed location. · Lv 42–60
  • Potbottom Desert (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Training Lowlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Green 2 areas
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 52
  • Cerulean Cave (B1F)Walking in tall grass or a cave · Lv 55
Red 2 areas
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 52
  • Cerulean Cave (B1F)Walking in tall grass or a cave · Lv 55
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 4 areas
  • Fields of Honor (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Potbottom DesertSpecial overworld spawn in a fixed location. · Lv 42–60
  • Potbottom Desert (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Training Lowlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Shield 9 areas
  • Bridge FieldSpecial overworld spawn in a fixed location. · Lv 46–60
  • Dusty BowlSpecial overworld spawn in a fixed location., Walking in tall grass or a cave · Lv 40–60
  • Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
  • Lake of OutrageSpecial overworld spawn in a fixed location., Walking in tall grass or a cave · Lv 50–60
  • Motostoke RiverbankSpecial overworld spawn in a fixed location. · Lv 55–60
  • Rolling Fields (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Route 10 (Near Station)Walking in tall grass or a cave · Lv 44–49
  • Stony Wilderness (Main Area)Special overworld spawn in a fixed location. · Lv 41–60
  • Stony Wilderness (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 9 areas
  • Bridge FieldSpecial overworld spawn in a fixed location. · Lv 46–60
  • Dusty BowlSpecial overworld spawn in a fixed location., Walking in tall grass or a cave · Lv 40–60
  • Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
  • Lake of OutrageSpecial overworld spawn in a fixed location., Walking in tall grass or a cave · Lv 50–60
  • Motostoke RiverbankSpecial overworld spawn in a fixed location. · Lv 55–60
  • Rolling Fields (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Route 10 (Near Station)Walking in tall grass or a cave · Lv 43–46
  • Stony Wilderness (Main Area)Special overworld spawn in a fixed location. · Lv 41–60
  • Stony Wilderness (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Let’s Go, Eevee! 6 areas
  • Cerulean Cave (1F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (2F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (B1F)Walking in the overworld · Lv 51–56
  • Victory Road 1 (1F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (2F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (3F)Walking in the overworld · Lv 41–46
Let’s Go, Pikachu! 6 areas
  • Cerulean Cave (1F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (2F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (B1F)Walking in the overworld · Lv 51–56
  • Victory Road 1 (1F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (2F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (3F)Walking in the overworld · Lv 41–46
Y 1 area
  • Friend Safari (Rock)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Rock)Walking in tall grass or a cave · Lv 30
XD 1 area
  • Citadark Isle Dome 2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 46
SoulSilver 1 area
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 44
HeartGold 1 area
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 44
Platinum 6 areas
  • Road 227Walking in tall grass or a cave · Lv 54
  • Road 228Walking in tall grass or a cave · Lv 50–52
  • Stark Mountain entranceWalking in tall grass or a cave · Lv 54
  • Stark Mountain exteriorWalking in tall grass or a cave · Lv 54
  • Stark Mountain main cavernWalking in tall grass or a cave · Lv 55
  • Victory Road (1F)Walking in tall grass or a cave · Lv 41–43
Pearl 3 areas
  • Road 227Walking in tall grass or a cave · Lv 55
  • Road 228Walking in tall grass or a cave · Lv 52–53
  • Stark Mountain exteriorWalking in tall grass or a cave · Lv 55
Diamond 3 areas
  • Road 227Walking in tall grass or a cave · Lv 55
  • Road 228Walking in tall grass or a cave · Lv 52–53
  • Stark Mountain exteriorWalking in tall grass or a cave · Lv 55
Crystal 3 areas
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 35
Silver 1 area
  • Blackthorn CityTrade with an NPC · Lv 30–100
Gold 1 area
  • Blackthorn CityTrade with an NPC · Lv 30–100
Yellow 3 areas
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 58–60
  • Cerulean Cave (B1F)Walking in tall grass or a cave · Lv 62
  • Cinnabar Lab (Cinnabar Island)Trade with an NPC · Lv 15–100
Blue 2 areas
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 52
  • Cerulean Cave (B1F)Walking in tall grass or a cave · Lv 55
Red 2 areas
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 52
  • Cerulean Cave (B1F)Walking in tall grass or a cave · Lv 55