poke.study

No. 0462

Magnezone

Magnet Area Pokémon

Magnezone
Official art
ElectricSteel
Height
1.2 m 3′11″
Weight
180 kg 396.8 lbs
Base stat total
535 top 15%
Introduced
Gen IV
Abilities
I theorize that a special magnetic field influenced this Pokémon, changing its molecular structure and causing it to evolve. It emits strange radio waves toward space from its antenna.
See all 11 entries

Base stats

HP70130–177250–344
Atk7067–134130–262
Def115108–183211–361
SpA130121–200238–394
SpD9085–156166–306
Spe6058–123112–240
Total535Higher than 85% of all Pokémon
HP70Atk70Def115Spe60SpD90SpA130

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 60). Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Magnezone outspeeds 12 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 123Magnezone · Max+32 SP, Speed-raising alignment
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 112Magnezone · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80Magnezone · No SP0 SP, neutral alignment
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground4×Fighting2×Fire2×

Resists

Flying¼×Steel¼×Bug½×Dragon½×Electric½×Fairy½×Grass½×Ice½×Normal½×Psychic½×Rock½×

Immune to

Poison0×
Takes normal damage from 3 types
GhostWaterDark

Abilities

  • Magnet Pull

    Prevents Steel opponents from fleeing or switching out.

  • Sturdy

    Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

  • AnalyticHidden ability

    Strengthens moves to 1.3× their power when moving last.

Competitive

SV SinglesRUSV Doubles(DUU)National DexRU

5.41% of teams · rank #42 · Singles · 1630+ rating · 20,763 battles · Sep 2026

Most common build

Item
Assault Vest
Ability
Analytic
Nature
Modest
EVs
116 HP / 252 SpA / 56 SpD / 84 Spe
Tera Type
Flying
  1. Flash Cannon
  2. Body Press
  3. Volt Switch
  4. Discharge

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players5.31%
  • Rated 1500+5.16%
  • Rated 1630+5.41%
  • Rated 1760+4.21%

Usage by month

Oct 20255.41%

Moves

  • Flash Cannon91.3%
  • Body Press74.3%
  • Volt Switch60.9%
  • Discharge42.8%
  • Thunderbolt41.3%
  • Iron Defense38.9%
  • Tri Attack30.6%
  • Steel Beam6.9%
  • Substitute3.7%
  • Mirror Coat3.5%

Items

  • Assault Vest37.7%
  • Rocky Helmet23.7%
  • Choice Specs19.9%
  • Leftovers15.5%
  • Grassy Seed1.2%
  • Choice Scarf0.7%

Abilities

  • 53.8%
  • 45.3%
  • 0.9%

EV spreads

  • Modest 116 HP / 252 SpA / 56 SpD / 84 Spe18.6%
  • Modest 252 SpA / 4 SpD / 252 Spe10.8%
  • Modest 248 HP / 8 Def / 252 SpA10.3%
  • Modest 248 HP / 252 SpA / 8 SpD9%
  • Modest 208 HP / 84 Def / 216 Spe8.5%

Tera types

  • Flying32%
  • Water23.9%
  • Grass11.6%
  • Fighting10.7%

Common teammates

Evolution

Moves

Level up 19

1Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
1Magnetic FluxRaises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.ElectricStatus——20
1Mirror CoatInflicts twice the damage the user received from the last special hit it took.PsychicSpec—100%20
1SupersonicConfuses the target.NormalStatus—55%20
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Thunder ShockHas a 10% chance to paralyze the target.ElectricSpec40100%30
1Thunder WaveParalyzes the target.ElectricStatus—90%20
1Tri AttackHas a 20% chance to burn, freeze, or paralyze the target.NormalSpec80100%10
12Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
16Gyro BallPower raises when the user has lower Speed, up to a maximum of 150.SteelPhys—100%5
20SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
24ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
28Magnet RiseUser is immune to Ground moves and effects for five turns.ElectricStatus——10
34Flash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
40DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
46Metal SoundLowers the target’s Special Defense by two stages.SteelStatus—85%40
52Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
58Lock-OnEnsures that the user’s next move will hit the target.NormalStatus——5
64Zap CannonHas a 100% chance to paralyze the target.ElectricSpec12050%5

TM / HM / TR 42

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM93Flash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM170Steel BeamInflicts damage, and the user takes damage equal to half of its max HP, rounded up.SteelSpec14095%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM178GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
TM180Gyro BallPower raises when the user has lower Speed, up to a maximum of 150.SteelPhys—100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM210Supercell SlamThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.ElectricPhys10095%15
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM223Metal SoundLowers the target’s Special Defense by two stages.SteelStatus—85%40
TM225Hard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.SteelPhys—100%10

Pokédex entries

Category
Magnet Area Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Gray
Shape
Habitat
—
Pal Park area
Mountain
Extended Sinnoh#180Updated Unova#050Mountain Kalos#071New Hoenn#086Original Alola#049Original Melemele#049Original Ula’ula#027Updated Alola#056Updated Melemele#056Updated Ula’ula#027Isle of Armor#107Hisui#179Paldea#211Blueberry#118
  1. I theorize that a special magnetic field influenced this Pokémon, changing its molecular structure and causing it to evolve. It emits strange radio waves toward space from its antenna.

    Legends: Arceus
  2. It’s thought that a special magnetic field changed the molecular structure of this Pokémon’s body, and that’s what caused the Pokémon’s evolution.

    Shield
  3. Some say that Magnezone receives signals from space via the antenna on its head and that it’s being controlled by some mysterious being.

    Sword
  4. There are still people who believe that this Pokémon came from outer space. It emanates a powerful magnetic field.

    Ultra Moon
  5. It uses radar to monitor its territory. Intruders are quickly disposed of with a hyper beam.

    Ultra Sun
  6. As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.

    Moon
  7. Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.

    Sun
  8. Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.

    Black 2 · White 2 · X · Omega Ruby
  9. Exposure to a special magnetic field changed MAGNETON’s molecular structure, turning it into MAGNEZONE.

    HeartGold · SoulSilver
  10. A group tried to use scientific means to make MAGNEZONE evolve, but their efforts ended in failure.

    Platinum · Black · White
  11. It evolved from exposure to a special magnetic field. Three units generate magnetism.

    Diamond · Pearl · Y · Alpha Sapphire

Names around the world

Japanese
ジバコイル
Japanese (romaji)
Jibacoil
Korean
자포코일
Chinese (Traditional)
自爆磁怪
Chinese (Simplified)
自爆磁怪
French
Magnézone
German
Magnezone
Spanish
Magnezone
Italian
Magnezone

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 SpA
Catch rate
30 ≈3.9% with a Poké Ball at full HP
Base friendship
70
Base experience
241
Growth rate
Medium

Breeding

Egg groups
Mineral
Gender
Genderless
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 10 areas
  • Brawlers' Cave (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 36–60
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Courageous Cavern (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 50–60
  • Stepping-Stone Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 10 areas
  • Brawlers' Cave (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 36–60
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Courageous Cavern (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 50–60
  • Stepping-Stone Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
White 2 1 area
  • P2 LaboratoryWalking in rustling grass · Lv 59
Black 2 1 area
  • P2 LaboratoryWalking in rustling grass · Lv 59