poke.study

No. 0995

Iron Thorns

Paradox Pokémon

Iron Thorns
Official art
RockElectric
Height
1.6 m 5′03″
Weight
303 kg 668.0 lbs
Base stat total
570 top 12%
Introduced
Gen IX
Abilities
Some of its notable features match those of an object named within a certain expedition journal as Iron Thorns.
See all 2 entries

Base stats

HP100160–207310–404
Atk134125–204245–403
Def110103–178202–350
SpA7067–134130–262
SpD8480–149155–293
Spe7269–136134–267
Total570Higher than 88% of all Pokémon
HP100Atk134Def110Spe72SpD84SpA70

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 72). Scarf and Tailwind use the Max+ value.

Max+136Max124No SP92Min82Scarf204Tailwind272

At max Speed, Iron Thorns outspeeds 13 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 136Iron Thorns · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 124Iron Thorns · Max32 SP, neutral alignment
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 92Iron Thorns · No SP0 SP, neutral alignment
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground4×Fighting2×Grass2×Water2×

Resists

Flying¼×Electric½×Fire½×Normal½×Poison½×
Takes normal damage from 9 types
RockBugGhostSteelPsychicIceDragonDarkFairy

Abilities

  • Quark Drive

    Raises highest stat on Electric Terrain, or if holding Booster Energy.

Competitive

SV SinglesNUBLSV Doubles(DUU)National DexRU

1.39% of teams · rank #79 · Singles · 1630+ rating · 20,763 battles · Sep 2026

Most common build

Item
Loaded Dice
Ability
Quark Drive
Nature
Adamant
EVs
4 HP / 252 Atk / 252 Def
Tera Type
Flying
  1. Supercell Slam
  2. Dragon Dance
  3. Stealth Rock
  4. Earthquake

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.47%
  • Rated 1500+1.72%
  • Rated 1630+1.39%
  • Rated 1760+0.37%

Usage by month

Oct 20251.39%

Moves

  • Supercell Slam55.5%
  • Dragon Dance52.3%
  • Stealth Rock40.8%
  • Earthquake39.6%
  • Stone Edge38.4%
  • Rock Blast36.7%
  • Pin Missile36.1%
  • Thunder Wave31.4%
  • Ice Punch22.5%
  • Taunt16.3%

Items

  • Loaded Dice36%
  • Quick Claw31%
  • Booster Energy29%
  • Air Balloon3.9%
  • Heavy-Duty Boots0.1%
  • Assault Vest0%

Abilities

  • 100%

EV spreads

  • Adamant 4 HP / 252 Atk / 252 Def31%
  • Jolly 4 HP / 252 Atk / 252 Spe14.1%
  • Adamant 252 Atk / 4 SpD / 252 Spe13.5%
  • Adamant 40 HP / 212 Atk / 4 SpD / 252 Spe8.4%
  • Jolly 252 Atk / 16 Def / 240 Spe6.6%

Tera types

  • Flying49.5%
  • Bug39.7%
  • Ghost9.7%
  • Dragon0.4%

Common teammates

Evolution

Iron Thorns does not evolve.

Moves

Level up 17

1Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
1Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
1Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
1Rock ThrowInflicts regular damage with no additional effect.RockPhys5090%15
1Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
7ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
21Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
28BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
35ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
42Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
49SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
56Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
63Pin MissileHits 2-5 times in one turn.BugPhys2595%20
70EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
77Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
84Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
91Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5

TM / HM / TR 71

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM78Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM90SpikesScatters Spikes, hurting opposing Pokémon that switch in.GroundStatus——20
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user’s Attack and Speed by one stage.DragonStatus——20
TM101Power GemInflicts regular damage with no additional effect.RockSpec80100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM176Sand TombPrevents the target from fleeing and inflicts damage for 2-5 turns.GroundPhys3585%15
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM210Supercell SlamThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.ElectricPhys10095%15
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM220Meteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 1

EggElectric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10

Pokédex entries

Category
Paradox Pokémon
Debut
Paldea · Scarlet & Violet
Color
Green
Shape
Habitat
—
Paldea#387
  1. Some of its notable features match those of an object named within a certain expedition journal as Iron Thorns.

    Violet
  2. It has some similarities to a Pokémon introduced in a dubious magazine as a Tyranitar from one billion years into the future.

    Scarlet

Names around the world

Japanese
テツノイバラ
Japanese (romaji)
Tetsunoibara
Korean
무쇠가시
Chinese (Traditional)
鐵荊棘
Chinese (Simplified)
铁荆棘
French
Épine-de-Fer
German
Eisendorn
Spanish
Ferropúas
Italian
Spineferree

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IX · animated models

Training

EV yield
3 Atk
Catch rate
30 ≈3.9% with a Poké Ball at full HP
Base friendship
0
Base experience
285
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
50 egg cycles ≈13,005 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).