poke.study

No. 0389

Torterra

Continent Pokémon

Torterra
Official art
GrassGround
Height
2.2 m 7′03″
Weight
310 kg 683.4 lbs
Base stat total
525 top 20%
Introduced
Gen IV
Abilities
This remarkable, large-bodied Pokémon would serve beautifully as borrowed scenery for a garden, and its strength is peerless. Torterra roams the wilderness in search of clean water.
See all 5 entries

Base stats

HP95155–202300–394
Atk109102–177200–348
Def10599–172193–339
SpA7572–139139–273
SpD8581–150157–295
Spe5654–118105–232
Total525Higher than 80% of all Pokémon
HP95Atk109Def105Spe56SpD85SpA75

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk, 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 56). Scarf and Tailwind use the Max+ value.

Max+118Max108No SP76Min68Scarf177Tailwind236

At max Speed, Torterra outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 118Torterra · Max+32 SP, Speed-raising alignment
  21. 108Torterra · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 76Torterra · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ice4×Bug2×Fire2×Flying2×

Resists

Ground½×Rock½×

Immune to

Electric0×
Takes normal damage from 11 types
NormalFightingPoisonGhostSteelWaterGrassPsychicDragonDarkFairy

Abilities

  • Overgrow

    Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

  • Shell ArmorHidden ability

    Protects against critical hits.

Competitive

SV SinglesRUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#165 of 262 used

Same as Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

White Herb (37.3%) · Shell Armor (71.7%) · Adamant (43.6%) · HP 2 / Atk 32 / Spe 32 (12.7%)

Moves Wood Hammer, Headlong Rush, Protect, Wide Guard

Singles

#166 of 262 used

▼ 2 places since Oct 22
Oct 22Oct 28
▼ 2 places since Oct 21
Oct 21Oct 28

White Herb (30.7%) · Overgrow (55.3%) · Jolly (53.4%) · HP 2 / Atk 32 / Spe 32 (36.2%)

Moves Shell Smash, Headlong Rush, Wood Hammer, Rock Blast

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

5.67% of teams · rank #39 · Singles · 1630+ rating · 20,763 battles · Sep 2026

Most common build

Item
White Herb
Ability
Overgrow
Nature
Jolly
EVs
4 HP / 252 Atk / 252 Spe
Tera Type
Fairy
  1. Shell Smash
  2. Headlong Rush
  3. Earthquake
  4. Rock Blast

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players6.63%
  • Rated 1500+6.29%
  • Rated 1630+5.67%
  • Rated 1760+3.38%

Usage by month

Oct 20255.67%

Moves

  • Shell Smash93.7%
  • Headlong Rush49.9%
  • Earthquake49.9%
  • Rock Blast43.3%
  • Bullet Seed41.7%
  • Seed Bomb41.5%
  • Zen Headbutt39.1%
  • Wood Hammer10.6%
  • Stone Edge9.1%
  • Synthesis6.7%

Items

  • White Herb50.2%
  • Loaded Dice43.2%
  • Rocky Helmet4.2%
  • Leftovers1.5%
  • Focus Sash0.5%
  • Assault Vest0.1%

Abilities

  • 81.9%
  • 18.1%

EV spreads

  • Jolly 4 HP / 252 Atk / 252 Spe31.1%
  • Jolly 252 Atk / 4 SpD / 252 Spe29.2%
  • Jolly 252 Atk / 4 Def / 252 Spe12.8%
  • Adamant 4 HP / 252 Atk / 252 Spe9.2%
  • Jolly 252 HP / 68 Atk / 188 Spe7.1%

Tera types

  • Fairy33.8%
  • Grass22.1%
  • Fire11.7%
  • Flying10.2%

Common teammates

Evolution

Moves

Level up 15

EvoEarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
1AbsorbDrains half the damage inflicted to heal the user.GrassSpec20100%25
1Razor LeafHas an increased chance for a critical hit.GrassPhys5595%25
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1WithdrawRaises the user’s Defense by one stage.WaterStatus——40
1Wood HammerUser receives 1/3 the damage inflicted in recoil.GrassPhys120100%15
17CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
22BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
27Mega DrainDrains half the damage inflicted to heal the user.GrassSpec40100%15
33Leech SeedSeeds the target, stealing HP from it every turn.GrassStatus—90%10
39SynthesisHeals the user by half its max HP. Affected by weather.GrassStatus——5
45CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
51Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
57Leaf StormLowers the user’s Special Attack by two stages after inflicting damage.GrassSpec13090%5
63Headlong RushThe user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.GroundPhys120100%5

TM / HM / TR 58

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM33Magical LeafNever misses.GrassSpec60—20
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM111Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM137Grassy TerrainFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.GrassStatus——10
TM146Grass PledgeWith Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.GrassSpec80100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM155Frenzy PlantUser foregoes its next turn to recharge.GrassSpec15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM159Leaf StormLowers the user’s Special Attack by two stages after inflicting damage.GrassSpec13090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM176Sand TombPrevents the target from fleeing and inflicts damage for 2-5 turns.GroundPhys3585%15
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM194Grassy GlideIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.GrassPhys55100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM215Scorching SandsHas a 30% chance to burn the target.GroundSpec70100%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM225Hard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.SteelPhys—100%10

Egg moves 11

EggDouble-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
EggGrowthRaises the user’s Attack and Special Attack by one stage.NormalStatus——20
EggShell SmashRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.NormalStatus——15
EggSpit UpPower is 100 times the amount of energy Stockpiled.NormalSpec—100%10
EggStockpileStores energy up to three times for use with Spit Up and Swallow.NormalStatus——20
EggSuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5
EggSwallowRecovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.NormalStatus——10
EggThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
EggTickleLowers the target’s Attack and Defense by one stage.NormalStatus—100%20
EggWide GuardPrevents any multi-target moves from hitting friendly Pokémon this turn.RockStatus——10
EggWorry SeedChanges the target’s ability to Insomnia.GrassStatus—100%10

Pokédex entries

Category
Continent Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Green
Shape
Habitat
—
Pal Park area
Forest
Original Sinnoh#003Extended Sinnoh#003Hisui#132Blueberry#193
  1. This remarkable, large-bodied Pokémon would serve beautifully as borrowed scenery for a garden, and its strength is peerless. Torterra roams the wilderness in search of clean water.

    Legends: Arceus
  2. Ancient people imagined that beneath the ground, a gigantic TORTERRA dwelled.

    HeartGold · SoulSilver · X · Omega Ruby
  3. Some Pokémon are born on a TORTERRA’s back and spend their entire life there.

    Platinum · Black · White · Black 2 · White 2
  4. Groups of this Pokémon migrating in search of water have been mistaken for “moving forests.”

    Pearl
  5. Small Pokémon occasionally gather on its unmoving back to begin building their nests.

    Diamond · Y · Alpha Sapphire

Names around the world

Japanese
ドダイトス
Japanese (romaji)
Dodaitose
Korean
토대부기
Chinese (Traditional)
土台龜
Chinese (Simplified)
土台龟
French
Torterra
German
Chelterrar
Spanish
Torterra
Italian
Torterra

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk, 1 Def
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
236
Growth rate
Medium Slow

Breeding

Egg groups
MonsterGrass
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).