poke.study

No. 0424

Ambipom

Long Tail Pokémon

Ambipom
Official art
Normal
Height
1.2 m 3′11″
Weight
20.3 kg 44.8 lbs
Base stat total
482 top 39%
Introduced
Gen IV
Abilities
To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.
See all 8 entries

Base stats

HP75135–182260–354
Atk10094–167184–328
Def6663–129123–254
SpA6058–123112–240
SpD6663–129123–254
Spe115108–183211–361
Total482Higher than 61% of all Pokémon
HP75Atk100Def66Spe115SpD66SpA60

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 115). Scarf and Tailwind use the Max+ value.

Max+183Max167No SP135Min121Scarf274Tailwind366

At max Speed, Ambipom outspeeds 25 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 183Ambipom · Max+32 SP, Speed-raising alignment
  7. 178Mega MetagrossJolly · 32 SP · #28 in usage
  8. 178Mega StaraptorJolly · 32 SP · #29 in usage
  9. 172SneaslerAdamant · 32 SP · #2 in usage
  10. 169Mega FloetteTimid · 32 SP · #17 in usage
  11. 169GarchompJolly · 32 SP · #19 in usage
  12. 167Ambipom · Max32 SP, neutral alignment
  13. 167Mega Charizard YTimid · 32 SP · #14 in usage
  14. 167Mega GardevoirTimid · 32 SP · #20 in usage
  15. 161IndeedeeTimid · 32 SP · #30 in usage
  16. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 135Ambipom · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 in usage
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Technician

    Strengthens moves of 60 base power or less to 1.5× their power.

  • Pickup

    Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

  • Skill LinkHidden ability

    Extends two-to-five-hit moves and Triple Kick to their full length every time.

Competitive

SV SinglesPUSV Doubles(DUU)National DexRU

12.96% of teams · rank #14 · Singles · 1630+ rating · 6,316 battles · Sep 2026

Most common build

Item
Heavy-Duty Boots
Ability
Technician
Nature
Jolly
EVs
4 HP / 252 Atk / 252 Spe
Tera Type
Normal
  1. Fake Out
  2. Knock Off
  3. U-turn
  4. Double-Edge

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players6.52%
  • Rated 1500+7.96%
  • Rated 1630+12.96%
  • Rated 1760+31.21%

Usage by month

Oct 202512.96%

Moves

  • Fake Out100%
  • Knock Off95.9%
  • U-turn94.5%
  • Double-Edge54.5%
  • Triple Axel45.8%
  • Double Hit2.2%
  • Beat Up1.5%
  • Gunk Shot1.4%
  • Taunt1.2%
  • Upper Hand0.8%

Items

  • Heavy-Duty Boots59.8%
  • Protective Pads27.4%
  • Silk Scarf5.7%
  • Wide Lens3%
  • Life Orb2.1%
  • Choice Band1.5%

Abilities

  • 99.9%
  • 0.1%

EV spreads

  • Jolly 4 HP / 252 Atk / 252 Spe62%
  • Jolly 252 Atk / 4 SpD / 252 Spe29%
  • Jolly 252 Atk / 4 Def / 252 Spe8.9%
  • Adamant 4 HP / 252 Atk / 252 Spe0%
  • Adamant 252 Atk / 4 Def / 252 Spe0%

Tera types

  • Normal57.8%
  • Ice39%
  • Dark1.7%
  • Ghost1.5%

Common teammates

Checks & counters

Evolution

  1. #0190AipomNormal
    1. Level up knowing Double Hit#0424AmbipomNormal

Moves

Level up 14

1AstonishHas a 30% chance to make the target flinch.GhostPhys30100%15
1Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
11Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
15TickleLowers the target’s Attack and Defense by one stage.NormalStatus—100%20
18Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
22SwiftNever misses.NormalSpec60—20
25ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
29AgilityRaises the user’s Speed by two stages.PsychicStatus——30
32Double HitHits twice in one turn.NormalPhys3590%10
36FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
39Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
43Last ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5

TM / HM / TR 55

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM04AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM32SwiftNever misses.NormalSpec60—20
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM62Foul PlayCalculates damage with the target’s attacking stat.DarkPhys95100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM102Gunk ShotHas a 30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM140Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM212Triple AxelHits three times, increasing power by 100% with each successful hit.IcePhys2090%10
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM229Upper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.FightingPhys65100%15

Egg moves 9

EggBeat UpHits once for every conscious Pokémon the trainer has.DarkPhys—100%10
EggBounceUser bounces high into the air, dodging all attacks, and hits next turn.FlyingPhys8585%5
EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggCovetTakes the target’s item.NormalPhys60100%25
EggFake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
EggIron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
EggQuick GuardPrevents any priority moves from hitting friendly Pokémon this turn.FightingStatus——15
EggSlamInflicts regular damage with no additional effect.NormalPhys8075%20
EggSwitcherooUser and target swap items.DarkStatus—100%10

Pokédex entries

Category
Long Tail Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Purple
Shape
Habitat
—
Pal Park area
Pond
Original Sinnoh#064Extended Sinnoh#064Updated Johto#124Updated Alola#369Updated Poni#116Hisui#079Kitakami#048
  1. To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.

    Legends: Arceus
  2. It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.

    Ultra Moon
  3. In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.

    Ultra Sun
  4. It is very difficult to dodge the consecutive strikes of its two tails.

    SoulSilver
  5. They live on large trees. They are said to communicate by connecting their tails to those of others.

    HeartGold
  6. Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands.

    Platinum · Black · White · Black 2 · White 2
  7. They work in large colonies and make rings by linking their tails, apparently in friendship.

    Pearl · X · Omega Ruby
  8. To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.

    Diamond · Y · Alpha Sapphire

Names around the world

Japanese
エテボース
Japanese (romaji)
Eteboth
Korean
겟핸보숭
Chinese (Traditional)
雙尾怪手
Chinese (Simplified)
双尾怪手
French
Capidextre
German
Ambidiffel
Spanish
Ambipom
Italian
Ambipom

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Spe
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
100
Base experience
169
Growth rate
Fast

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Ambipom
♂ Male
Female Ambipom
♀ Female
HOME 3D model

Where to find

Ultra Moon 1 area
  • Poni PlainsSOS Battle from bubbling spots · Lv 54–57
Ultra Sun 1 area
  • Poni PlainsSOS Battle from bubbling spots · Lv 54–57
White 2 1 area
  • Accumula TownTrade with an NPC · Lv 40
Black 2 1 area
  • Accumula TownTrade with an NPC · Lv 40