poke.study

No. 0299

Nosepass

Compass Pokémon

Nosepass
Official art
Rock
Height
1 m 3′03″
Weight
97 kg 213.8 lbs
Base stat total
375 top 65%
Introduced
Gen III
Abilities
Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.
See all 13 entries

Base stats

HP3090–137170–264
Atk4545–10685–207
Def135126–205247–405
SpA4545–10685–207
SpD9085–156166–306
Spe3031–9058–174
Total375Higher than 35% of all Pokémon
HP30Atk45Def135Spe30SpD90SpA45

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 30). Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Nosepass outspeeds 5 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101MiloticCalm · 0 SP · #15 in usage
  22. 95SylveonModest · 15 SP · #18 in usage
  23. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  24. 90Nosepass · Max+32 SP, Speed-raising alignment
  25. 90PolitoedCalm · 0 SP · #22 in usage
  26. 90SinistchaBold · 0 SP · #24 in usage
  27. 85ArmarougeQuiet · 0 SP · #27 in usage
  28. 82Nosepass · Max32 SP, neutral alignment
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Mega GolisopodAdamant · 0 SP · #10 in usage
  33. 50Nosepass · No SP0 SP, neutral alignment

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×Grass2×Ground2×Steel2×Water2×

Resists

Fire½×Flying½×Normal½×Poison½×
Takes normal damage from 9 types
RockBugGhostElectricPsychicIceDragonDarkFairy

Abilities

  • Sturdy

    Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

  • Magnet Pull

    Prevents Steel opponents from fleeing or switching out.

  • Sand ForceHidden ability

    Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Competitive

SV SinglesLC

1.23% of teams · rank #41 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Magnet Pull
Nature
Relaxed
EVs
196 HP / 76 Def / 196 SpD
Tera Type
Fighting
  1. Stealth Rock
  2. Volt Switch
  3. Body Press
  4. Iron Defense

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.76%
  • Rated 1500+1.5%
  • Rated 1630+1.23%
  • Rated 1760+1%

Usage by month

Oct 20251.23%

Moves

  • Stealth Rock99.1%
  • Volt Switch99%
  • Body Press95.6%
  • Iron Defense47.6%
  • Thunder Wave20.3%
  • Rest14%
  • Flash Cannon9.4%
  • Power Gem7.9%
  • Sleep Talk3.5%
  • Tera Blast0.9%

Items

  • Eviolite99.1%
  • Red Card0.6%
  • Leftovers0.1%
  • Chesto Berry0.1%
  • Sitrus Berry0%
  • Rocky Helmet0%

Abilities

  • 98.8%
  • 1.2%
  • 0%

EV spreads

  • Relaxed 196 HP / 76 Def / 196 SpD63.8%
  • Bold 36 HP / 236 Def / 196 SpD / 36 Spe30%
  • Bold 36 HP / 236 Def / 196 SpD3.5%
  • Calm 116 HP / 196 SpD0.7%
  • Adamant 196 HP / 76 Atk / 196 Spe0.6%

Tera types

  • Fighting64.7%
  • Ghost30%
  • Fairy4.4%
  • Grass0.6%

Common teammates

Evolution

Moves

Level up 16

1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
4HardenRaises the user’s Defense by one stage.NormalStatus——30
7BlockPrevents the target from leaving battle.NormalStatus——5
10Rock ThrowInflicts regular damage with no additional effect.RockPhys5090%15
13Thunder WaveParalyzes the target.ElectricStatus—90%20
16RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
19SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
22Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
25Power GemInflicts regular damage with no additional effect.RockSpec80100%20
28Rock BlastHits 2-5 times in one turn.RockPhys2590%10
31DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
34SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
37Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
40Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
43Lock-OnEnsures that the user’s next move will hit the target.NormalStatus——5
43Zap CannonHas a 100% chance to paralyze the target.ElectricSpec12050%5

TM / HM / TR 44

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM93Flash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
TM101Power GemInflicts regular damage with no additional effect.RockSpec80100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM170Steel BeamInflicts damage, and the user takes damage equal to half of its max HP, rounded up.SteelSpec14095%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM176Sand TombPrevents the target from fleeing and inflicts damage for 2-5 turns.GroundPhys3585%15
TM178GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM202Pain SplitSets the user’s and targets’s HP to the average of their current HP.NormalStatus——20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM220Meteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 4

EggDouble-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
EggHead SmashUser receives 1/2 the damage inflicted in recoil.RockPhys15080%5
EggRolloutPower doubles every turn this move is used in succession after the first, resetting after five turns.RockPhys3090%20
EggWide GuardPrevents any multi-target moves from hitting friendly Pokémon this turn.RockStatus——10

Pokédex entries

Category
Compass Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Gray
Shape
Habitat
Cave
Pal Park area
Mountain
Original Hoenn#060Extended Sinnoh#155Updated Unova#164Coastal Kalos#093New Hoenn#061Original Alola#198Original Akala#125Updated Alola#254Updated Akala#155Hisui#190Kitakami#107
  1. Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

    Legends: Arceus
  2. It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.

    Ultra Moon
  3. It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.

    Ultra Sun
  4. It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.

    Moon
  5. The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.

    Sun
  6. Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

    Black 2 · White 2 · X
  7. If two of these meet, they cannot get too close because their noses repel each other.

    HeartGold · SoulSilver
  8. When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

    Platinum · Black · White
  9. Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

    Diamond · Pearl
  10. Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.

    FireRed · LeafGreen · Y
  11. Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.

    Emerald
  12. NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.

    Sapphire · Alpha Sapphire
  13. NOSEPASS’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

    Ruby · Omega Ruby

Names around the world

Japanese
ノズパス
Japanese (romaji)
Nosepass
Korean
코코파스
Chinese (Traditional)
朝北鼻
Chinese (Simplified)
朝北鼻
French
Tarinor
German
Nasgnet
Spanish
Nosepass
Italian
Nosepass

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Def
Catch rate
255 ≈33.3% with a Poké Ball at full HP
Base friendship
70
Base experience
75
Growth rate
Medium

Breeding

Egg groups
Mineral
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Ultra Moon 1 area
  • Akala OutskirtsWalking in tall grass or a cave · Lv 21–24
Ultra Sun 1 area
  • Akala OutskirtsWalking in tall grass or a cave · Lv 21–24
Moon 1 area
  • Akala OutskirtsWalking in tall grass or a cave · Lv 20–23
Sun 1 area
  • Akala OutskirtsWalking in tall grass or a cave · Lv 20–23
Y 2 areas
  • Friend Safari (Rock)Walking in tall grass or a cave · Lv 30
  • Road 10Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 10
X 2 areas
  • Friend Safari (Rock)Walking in tall grass or a cave · Lv 30
  • Road 10Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 10
White 2 9 areas
  • Chargestone Cave (1F)Walking in tall grass or a cave · Lv 27
  • Chargestone Cave (B1F)Walking in tall grass or a cave · Lv 30
  • Chargestone Cave (B2F)Walking in tall grass or a cave · Lv 30
  • Clay TunnelWalking in tall grass or a cave · Lv 55–57
  • Glacier RoomWalking in tall grass or a cave · Lv 55–57
  • Iron RoomWalking in tall grass or a cave · Lv 55–57
  • Rocky Mountain RoomWalking in tall grass or a cave · Lv 55–57
  • Route 6 (Hidden Grotto – Mistralton Cave)Finding a Pokemon in a Hidden Grotto · Lv 25–29
  • Underground RuinsWalking in tall grass or a cave · Lv 55–57
Black 2 9 areas
  • Chargestone Cave (1F)Walking in tall grass or a cave · Lv 27
  • Chargestone Cave (B1F)Walking in tall grass or a cave · Lv 30
  • Chargestone Cave (B2F)Walking in tall grass or a cave · Lv 30
  • Clay TunnelWalking in tall grass or a cave · Lv 55–57
  • Glacier RoomWalking in tall grass or a cave · Lv 55–57
  • Iron RoomWalking in tall grass or a cave · Lv 55–57
  • Rocky Mountain RoomWalking in tall grass or a cave · Lv 55–57
  • Route 6 (Hidden Grotto – Mistralton Cave)Finding a Pokemon in a Hidden Grotto · Lv 25–29
  • Underground RuinsWalking in tall grass or a cave · Lv 55–57
XD 5 areas
  • Cave PokespotSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 26
  • Oasis PokespotSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 26
  • Pyrite Town ColosseumSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 26
  • Realgam Tower ColosseumSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 26
  • Rock PokespotSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 26
SoulSilver 1 area
  • Safari Zone MeadowWalking in tall grass or a cave · Lv 45
HeartGold 1 area
  • Safari Zone MeadowWalking in tall grass or a cave · Lv 45
Platinum 13 areas
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 18
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 14
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 33
  • Mount Coronet (1F from exterior)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (2F)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (3F)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (4F small room)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (4F)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (5F)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (6F)Walking in tall grass or a cave · Lv 37
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 33
  • Mount Coronet (exterior blizzard)Walking in tall grass or a cave · Lv 38
  • Mount Coronet (exterior snowfall)Walking in tall grass or a cave · Lv 38
Pearl 1 area
  • Road 206Walking in tall grass or a cave · Lv 14
Diamond 1 area
  • Road 206Walking in tall grass or a cave · Lv 14
Emerald 1 area
  • Granite Cave (B2F)Smashing rocks · Lv 10–20
Sapphire 1 area
  • Granite Cave (B2F)Smashing rocks · Lv 10–20
Ruby 1 area
  • Granite Cave (B2F)Smashing rocks · Lv 10–20