poke.study

No. 0170

Chinchou

Angler Pokémon

Chinchou
Official art
WaterElectric
Height
0.5 m 1′08″
Weight
12 kg 26.5 lbs
Base stat total
330 top 74%
Introduced
Gen II
Abilities
On the dark ocean floor, its only means of communi­ cation is its constantly flashing lights.
See all 11 entries

Base stats

HP75135–182260–354
Atk3838–9972–192
Def3838–9972–192
SpA5654–118105–232
SpD5654–118105–232
Spe6764–130125–256
Total330Higher than 26% of all Pokémon
HP75Atk38Def38Spe67SpD56SpA56

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 67). Scarf and Tailwind use the Max+ value.

Max+130Max119No SP87Min78Scarf195Tailwind260

At max Speed, Chinchou outspeeds 13 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 130Chinchou · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 119Chinchou · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 87Chinchou · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Grass2×Ground2×

Resists

Steel¼×Fire½×Flying½×Ice½×Water½×
Takes normal damage from 11 types
NormalFightingPoisonRockBugGhostElectricPsychicDragonDarkFairy

With Volt Absorb: Electric becomes 0×

With Water Absorb: Water becomes 0×

Abilities

  • Volt Absorb

    Absorbs Electric moves, healing for 1/4 max HP.

  • Illuminate

    Doubles the wild encounter rate.

  • Water AbsorbHidden ability

    Absorbs Water moves, healing for 1/4 max HP.

Competitive

SV SinglesLC

17.02% of teams · rank #8 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Volt Absorb
Nature
Timid
EVs
132 Def / 148 SpA / 220 Spe
Tera Type
Flying
  1. Volt Switch
  2. Ice Beam
  3. Thunderbolt
  4. Hydro Pump

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players15.97%
  • Rated 1500+17.11%
  • Rated 1630+17.02%
  • Rated 1760+13.6%

Usage by month

Oct 202517.02%

Moves

  • Volt Switch91.4%
  • Ice Beam88.5%
  • Thunderbolt81.9%
  • Hydro Pump64.8%
  • Scald35.6%
  • Blizzard9.4%
  • Flip Turn7.2%
  • Dazzling Gleam4.2%
  • Discharge3.9%
  • Surf3.6%

Items

  • Eviolite98.9%
  • Choice Scarf0.8%
  • Safety Goggles0.1%
  • Focus Sash0.1%
  • Assault Vest0%
  • Choice Specs0%

Abilities

  • 87.5%
  • 12.5%
  • 0%

EV spreads

  • Timid 132 Def / 148 SpA / 220 Spe58.3%
  • Timid 52 Def / 228 SpA / 220 Spe26.3%
  • Timid 52 Def / 148 SpA / 68 SpD / 220 Spe9.5%
  • Relaxed 52 Atk / 212 Def / 228 SpD1.1%
  • Modest 52 Def / 228 SpA / 228 SpD0.7%

Tera types

  • Flying83.8%
  • Grass6.8%
  • Bug3.6%
  • Water1.8%

Common teammates

Checks & counters

Evolution

Moves

Level up 13

1SupersonicConfuses the target.NormalStatus—55%20
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
4Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
8Thunder WaveParalyzes the target.ElectricStatus—90%20
12Bubble BeamHas a 10% chance to lower the target’s Speed by one stage.WaterSpec65100%20
16Confuse RayConfuses the target.GhostStatus—100%10
20SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
24ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
28DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
32Aqua RingRestores 1/16 of the user’s max HP each turn.WaterStatus——20
36FlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
40Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
44Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5

TM / HM / TR 40

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM04AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM77WaterfallHas a 20% chance to make the target flinch.WaterPhys80100%15
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM188ScaldHas a 30% chance to burn the target.WaterSpec80100%15
TM196Flip TurnUser must switch out after attacking.WaterPhys60100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM209Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 5

EggMistProtects the user’s stats from being changed by enemy moves.IceStatus——30
EggPsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
EggSoakChanges the target’s type to Water.WaterStatus—100%20
EggSucker PunchOnly works if the target is about to use a damaging move.DarkPhys70100%5
EggWater PulseHas a 20% chance to confuse the target.WaterSpec60100%20

Pokédex entries

Category
Angler Pokémon
Debut
Johto · Gold & Silver
Color
Blue
Shape
Habitat
Sea
Pal Park area
Sea
Original Johto#174Original Hoenn#181Updated Johto#176Coastal Kalos#147New Hoenn#190Original Alola#201Original Akala#128Updated Alola#257Updated Akala#158Galar#220Isle of Armor#188Blueberry#078
  1. Chinchou blink their shining antennae at one another to claim their respective turf.

    Ultra Moon
  2. Its two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.

    Ultra Sun
  3. It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.

    Moon
  4. Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.

    Sun
  5. It discharges positive and negative electricity from its antenna tips to shock its foes.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  6. When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.

    Emerald
  7. CHINCHOU’s two antennas are filled with cells that generate strong electricity. This Pokémon’s cells create so much electrical power, it even makes itself tingle slightly.

    Sapphire · Alpha Sapphire
  8. CHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.

    Ruby · Omega Ruby
  9. Its antennae, which evolved from a fin, have both po­ sitive and negative charges flowing through them.

    Crystal · Sword
  10. On the dark ocean floor, its only means of communi­ cation is its constantly flashing lights.

    Silver · FireRed · SoulSilver · X · Shield
  11. It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

    Gold · LeafGreen · HeartGold · Y

Names around the world

Japanese
チョンチー
Japanese (romaji)
Chonchie
Korean
초라기
Chinese (Traditional)
燈籠魚
Chinese (Simplified)
灯笼鱼
French
Loupio
German
Lampi
Spanish
Chinchou
Italian
Chinchou

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 HP
Catch rate
190 ≈24.8% with a Poké Ball at full HP
Base friendship
70
Base experience
66
Growth rate
Slow

Breeding

Egg groups
Water 2
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 9 areas
  • Honeycalm IslandSurfing in the overworld · Lv 40–60
  • Honeycalm SeaSurfing in the overworld · Lv 40–60
  • Honeycalm Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Insular SeaSurfing in the overworld · Lv 40–60
  • Insular Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Stepping-Stone Sea (Main Area)Surfing in the overworld · Lv 40–60
  • Stepping-Stone Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Workout SeaSurfing in the overworld · Lv 40–60
  • Workout Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword: The Isle of Armor 9 areas
  • Honeycalm IslandSurfing in the overworld · Lv 40–60
  • Honeycalm SeaSurfing in the overworld · Lv 40–60
  • Honeycalm Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Insular SeaSurfing in the overworld · Lv 40–60
  • Insular Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Stepping-Stone Sea (Main Area)Surfing in the overworld · Lv 40–60
  • Stepping-Stone Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Workout SeaSurfing in the overworld · Lv 40–60
  • Workout Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Shield 14 areas
  • East Lake AxewellSurfing in the overworld · Lv 40–60
  • East Lake Axewell (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Giant's Mirror (Main Area)Fishing at bubbling spots in the water · Lv 26–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • HulburyFishing at bubbling spots in the water · Lv 20–24
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • North Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • North Lake Miloch (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • South Lake Miloch (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • South Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • West Lake AxewellSurfing in the overworld · Lv 38–60
  • West Lake Axewell (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword 14 areas
  • East Lake AxewellSurfing in the overworld · Lv 40–60
  • East Lake Axewell (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Giant's Mirror (Main Area)Fishing at bubbling spots in the water · Lv 26–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • HulburyFishing at bubbling spots in the water · Lv 20–24
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • North Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • North Lake Miloch (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • South Lake Miloch (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • South Lake Miloch (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • West Lake AxewellSurfing in the overworld · Lv 38–60
  • West Lake Axewell (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Ultra Moon 2 areas
  • Akala OutskirtsFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–29
  • Route 8Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–25
Ultra Sun 2 areas
  • Akala OutskirtsFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–29
  • Route 8Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–25
Moon 1 area
  • Route 8Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–25
Sun 1 area
  • Route 8Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–25
Y 2 areas
  • Azure BayFishing with a Good Rod · Lv 25
  • Shalour CityFishing with a Good Rod · Lv 25
X 2 areas
  • Azure BayFishing with a Good Rod · Lv 25
  • Shalour CityFishing with a Good Rod · Lv 25
White 2 1 area
  • Undella BayFishing in dark spots, Fishing with a Super Rod · Lv 40–70
Black 2 1 area
  • Undella BayFishing in dark spots, Fishing with a Super Rod · Lv 40–70
White 2 areas
  • Driftveil CityFishing in dark spots, Fishing with a Super Rod · Lv 35–60
  • Road 18Fishing with a Super Rod · Lv 35–55
Black 2 areas
  • Driftveil CityFishing in dark spots, Fishing with a Super Rod · Lv 35–60
  • Road 18Fishing with a Super Rod · Lv 35–55
SoulSilver 11 areas
  • Cinnabar IslandFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • New Bark TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Pallet TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 20Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 21Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 26Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 27Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 41Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 47Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • S.S. Anne dockFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Vermilion CityFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
HeartGold 11 areas
  • Cinnabar IslandFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • New Bark TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Pallet TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 20Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 21Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 26Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 27Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 41Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 47Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • S.S. Anne dockFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Vermilion CityFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
Platinum 1 area
  • Road 220Fishing with a Super Rod · Lv 20–50
Pearl 1 area
  • Road 220Fishing with a Super Rod · Lv 15–25
Diamond 1 area
  • Road 220Fishing with a Super Rod · Lv 15–25
Emerald 2 areas
  • Road 124 (underwater)Diving on seaweed · Lv 20–30
  • Road 126 (underwater)Diving on seaweed · Lv 20–30
Sapphire 2 areas
  • Road 124 (underwater)Diving on seaweed · Lv 20–30
  • Road 126 (underwater)Diving on seaweed · Lv 20–30
Ruby 2 areas
  • Road 124 (underwater)Diving on seaweed · Lv 20–30
  • Road 126 (underwater)Diving on seaweed · Lv 20–30
Crystal 10 areas
  • Cinnabar IslandFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • New Bark TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Pallet TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 20Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 21Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 26Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 27Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 41Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • S.S. Anne dockFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Vermilion CityFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
Silver 10 areas
  • Cinnabar IslandFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • New Bark TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Pallet TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 20Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 21Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 26Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 27Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 41Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • S.S. Anne dockFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Vermilion CityFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
Gold 10 areas
  • Cinnabar IslandFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • New Bark TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Pallet TownFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 20Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 21Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 26Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 27Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Road 41Fishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • S.S. Anne dockFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40
  • Vermilion CityFishing with a Good Rod, Fishing with a Super Rod · Lv 20–40