poke.study

No. 0677

Espurr

Restraint Pokémon

Espurr
Official art
Psychic
Height
0.3 m 1′00″
Weight
3.5 kg 7.7 lbs
Base stat total
355 top 68%
Introduced
Gen VI
Abilities
There’s enough psychic power in Espurr to send a wrestler flying, but because this power can’t be controlled, Espurr finds it troublesome.
See all 4 entries

Base stats

HP62122–169234–328
Atk4847–11090–214
Def5453–116101–227
SpA6361–126117–247
SpD6058–123112–240
Spe6865–132126–258
Total355Higher than 32% of all Pokémon
HP62Atk48Def54Spe68SpD60SpA63

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 68). Scarf and Tailwind use the Max+ value.

Max+132Max120No SP88Min79Scarf198Tailwind264

At max Speed, Espurr outspeeds 13 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 132Espurr · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 120Espurr · Max32 SP, neutral alignment
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 88Espurr · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Ghost2×

Resists

Fighting½×Psychic½×
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Abilities

  • Keen Eye

    Prevents accuracy from being lowered.

  • Infiltrator

    Bypasses Light Screen, Reflect, and Safeguard.

  • Own TempoHidden ability

    Prevents confusion.

Competitive

SV SinglesLC

0.23% of teams · rank #142 · Singles · 1630+ rating · 67,302 battles · Sep 2026

Most common build

Item
Focus Sash
Ability
Own Tempo
Nature
Sassy
EVs
248 HP / 8 Atk / 252 SpD
Tera Type
Psychic
  1. Thunder Wave
  2. Yawn
  3. Light Screen
  4. Reflect

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.18%
  • Rated 1500+0.24%
  • Rated 1630+0.23%
  • Rated 1760+0.11%

Usage by month

Oct 20250.23%

Moves

  • Thunder Wave83.3%
  • Yawn73%
  • Light Screen58.9%
  • Reflect53.9%
  • Fake Out52.2%
  • Trick Room48.2%
  • Trick11.2%
  • Psychic Noise10.2%
  • Charm2.7%
  • Psychic1.2%

Items

  • Focus Sash67.4%
  • Light Clay11.7%
  • Eviolite11.4%
  • Choice Scarf7.3%
  • Iron Ball2.2%
  • Shuca Berry0%

Abilities

  • 46%
  • 41.7%
  • 12.3%

EV spreads

  • Sassy 248 HP / 8 Atk / 252 SpD30%
  • Calm 248 HP / 8 Def / 252 SpD21.5%
  • Timid 252 HP / 4 Def / 252 Spe12.3%
  • Impish 252 HP / 252 Def / 4 SpD9.3%
  • Sassy 248 HP / 8 Def / 252 SpD6%

Tera types

  • Psychic51.2%
  • Fairy20.7%
  • Ghost13%
  • Dark12%

Common teammates

Evolution

  1. #0677EspurrPsychic
    1. Level 25 (male) · or · Level 25 (female)#0678MeowsticPsychic

Moves

Level up 10

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
3Fake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
6Disarming VoiceNever misses.FairySpec40—15
9ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
18CovetTakes the target’s item.NormalPhys60100%25
21PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
30Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
30ReflectReduces damage from physical attacks by half.PsychicStatus——20
33PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10

TM / HM / TR 36

TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM19Disarming VoiceNever misses.FairySpec40—15
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM94Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM109TrickUser and target swap items.PsychicStatus—100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM140Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM178GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM228Psychic NoiseThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.PsychicSpec75100%10

Egg moves 2

EggTickleLowers the target’s Attack and Defense by one stage.NormalStatus—100%20
EggYawnTarget sleeps at the end of the next turn.NormalStatus——10

Pokédex entries

Category
Restraint Pokémon
Debut
Kalos · X & Y
Color
Gray
Shape
Habitat
—
Central Kalos#114Galar#208Blueberry#104Lumiose#043
  1. There’s enough psychic power in Espurr to send a wrestler flying, but because this power can’t be controlled, Espurr finds it troublesome.

    Shield
  2. Though Espurr’s expression never changes, behind that blank stare is an intense struggle to contain its devastating psychic power.

    Sword
  3. It has enough psychic energy to blast everything within 300 feet of itself, but it has no control over its power.

    Y · Alpha Sapphire
  4. The organ that emits its intense psychic power is sheltered by its ears to keep power from leaking out.

    X · Omega Ruby

Names around the world

Japanese
ニャスパー
Japanese (romaji)
Nyasper
Korean
냐스퍼
Chinese (Traditional)
妙喵
Chinese (Simplified)
妙喵
French
Psystigri
German
Psiau
Spanish
Espurr
Italian
Espurr

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Spe
Catch rate
190 ≈24.8% with a Poké Ball at full HP
Base friendship
70
Base experience
71
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield 5 areas
  • Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
  • Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
  • Route 5Walking in tall grass or a cave · Lv 16–18
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword 5 areas
  • Hammerlocke HillsWalking in tall grass or a cave · Lv 28–60
  • Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
  • Route 5Walking in tall grass or a cave · Lv 16–18
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Y 2 areas
  • Friend Safari (Psychic)Walking in tall grass or a cave · Lv 30
  • Road 6Walking on rough terrain · Lv 11–12
X 2 areas
  • Friend Safari (Psychic)Walking in tall grass or a cave · Lv 30
  • Road 6Walking on rough terrain · Lv 11–12