poke.study

No. 0482

Azelf

Willpower Pokémon

Azelf
Official art
Psychic
Height
0.3 m 1′00″
Weight
0.3 kg 0.7 lbs
Base stat total
580 top 9%
Introduced
Gen IV
Abilities
Legendary
The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
See all 5 entries

Base stats

HP75135–182260–354
Atk125117–194229–383
Def7067–134130–262
SpA125117–194229–383
SpD7067–134130–262
Spe115108–183211–361
Total580Higher than 91% of all Pokémon
HP75Atk125Def70Spe115SpD70SpA125

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk, 1 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 115). Scarf and Tailwind use the Max+ value.

Max+183Max167No SP135Min121Scarf274Tailwind366

At max Speed, Azelf outspeeds 25 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 183Azelf · Max+32 SP, Speed-raising alignment
  7. 178Mega MetagrossJolly · 32 SP · #28 in usage
  8. 178Mega StaraptorJolly · 32 SP · #29 in usage
  9. 172SneaslerAdamant · 32 SP · #2 in usage
  10. 169Mega FloetteTimid · 32 SP · #17 in usage
  11. 169GarchompJolly · 32 SP · #19 in usage
  12. 167Azelf · Max32 SP, neutral alignment
  13. 167Mega Charizard YTimid · 32 SP · #14 in usage
  14. 167Mega GardevoirTimid · 32 SP · #20 in usage
  15. 161IndeedeeTimid · 32 SP · #30 in usage
  16. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 135Azelf · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 in usage
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Ghost2×

Resists

Fighting½×Psychic½×
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

With Levitate: Ground becomes 0×

Abilities

  • Levitate

    Evades Ground moves.

Competitive

SV SinglesNUBLSV Doubles(DUU)National DexRU

2.18% of teams · rank #65 · Singles · 1630+ rating · 33,671 battles · Sep 2026

Most common build

Item
Expert Belt
Ability
Levitate
Nature
Timid
EVs
12 HP / 252 SpA / 4 SpD / 240 Spe
Tera Type
Fairy
  1. U-turn
  2. Psyshock
  3. Dazzling Gleam
  4. Fire Blast

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.34%
  • Rated 1500+1.77%
  • Rated 1630+2.18%
  • Rated 1760+2.33%

Usage by month

Oct 20252.18%

Moves

  • U-turn77.8%
  • Psyshock63.4%
  • Dazzling Gleam60.3%
  • Fire Blast42.8%
  • Flamethrower37.8%
  • Psychic32.5%
  • Knock Off25.3%
  • Trick11.9%
  • Thunderbolt9%
  • Nasty Plot8.8%

Items

  • Expert Belt40.3%
  • Leftovers25.2%
  • Choice Specs14.3%
  • Heavy-Duty Boots7.7%
  • Life Orb7.7%
  • Focus Sash3.9%

Abilities

  • 100%

EV spreads

  • Timid 12 HP / 252 SpA / 4 SpD / 240 Spe39.5%
  • Naive 52 HP / 216 SpA / 240 Spe24.3%
  • Timid 252 SpA / 4 SpD / 252 Spe10.9%
  • Naive 4 Atk / 252 SpA / 252 Spe6.8%
  • Timid 100 HP / 156 SpA / 252 Spe6%

Tera types

  • Fairy63.6%
  • Steel25.8%
  • Psychic7.8%
  • Ghost1.8%

Common teammates

Evolution

Azelf does not evolve.

Moves

Level up 14

1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
7SwiftNever misses.NormalSpec60—20
14DetectPrevents any moves from hitting the user this turn.FightingStatus——5
21PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
28ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
35ExtrasensoryHas a 10% chance to make the target flinch.PsychicSpec80100%20
42Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
49PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
56UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
63Future SightHits the target two turns later.PsychicSpec120100%10
70Last ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
77ExplosionUser faints.NormalPhys250100%5
84Mystical PowerThe user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.PsychicSpec7090%10

TM / HM / TR 60

TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM37Draining KissDrains 75% of the damage inflicted to heal the user.FairySpec50100%10
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM109TrickUser and target swap items.PsychicStatus—100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM140Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM217Future SightHits the target two turns later.PsychicSpec120100%10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10

Pokédex entries

Category
Willpower Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Blue
Shape
Habitat
—
Pal Park area
Field
Original Sinnoh#148Extended Sinnoh#148Hisui#227
  1. The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.

    Legends: Arceus
  2. This Pokémon is said to have endowed humans with the determination needed to face any of life’s difficulties.

    HeartGold · SoulSilver
  3. When AZELF flew, people gained the determination to do things. It was the birth of willpower.

    Platinum · Black · White · Black 2 · White 2
  4. It is thought that UXIE, MESPRIT and AZELF all came from the same egg.

    Pearl · Y · Alpha Sapphire
  5. Known as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance.

    Diamond · X · Omega Ruby

Names around the world

Japanese
アグノム
Japanese (romaji)
Agnome
Korean
아그놈
Chinese (Traditional)
亞克諾姆
Chinese (Simplified)
亚克诺姆
French
Créfadet
German
Tobutz
Spanish
Azelf
Italian
Azelf

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk, 1 SpA
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
140
Base experience
261
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
80 egg cycles ≈20,655 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Water WorldStatic encounter · Lv 60
Ultra Sun 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Water WorldStatic encounter · Lv 60
Alpha Sapphire 1 area
  • Nameless CavernStatic encounter · Lv 50
Omega Ruby 1 area
  • Nameless CavernStatic encounter · Lv 50
White 2 1 area
  • Road 23Static encounter · Lv 65
Black 2 1 area
  • Road 23Static encounter · Lv 65
Platinum 1 area
  • Lake Valor CavernStatic encounter · Lv 50
Pearl 1 area
  • Lake Valor CavernStatic encounter · Lv 50
Diamond 1 area
  • Lake Valor CavernStatic encounter · Lv 50