poke.study

No. 0490

Manaphy

Seafaring Pokémon

Manaphy
Official art
Water
Height
0.3 m 1′00″
Weight
1.4 kg 3.1 lbs
Base stat total
600 top 6%
Introduced
Gen IV
Abilities
Mythical
Rumored to migrate across the oceans and visit Hisui's coastal waters only rarely. Although Manaphy resembles Phione, it is also quite different. The relation between the two is unclear.
See all 5 entries

Base stats

HP100160–207310–404
Atk10094–167184–328
Def10094–167184–328
SpA10094–167184–328
SpD10094–167184–328
Spe10094–167184–328
Total600Higher than 94% of all Pokémon
HP100Atk100Def100Spe100SpD100SpA100

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 100). Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Manaphy outspeeds 18 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Manaphy · Max+32 SP, Speed-raising alignment
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 152Manaphy · Max32 SP, neutral alignment
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120Manaphy · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Electric2×Grass2×

Resists

Fire½×Ice½×Steel½×Water½×
Takes normal damage from 12 types
NormalFightingFlyingPoisonGroundRockBugGhostPsychicDragonDarkFairy

Abilities

  • Hydration

    Cures any major status ailment after each turn during rain.

Competitive

SV SinglesUUBLSV Doubles(DUU)National DexUUBL

1.65% of teams · rank #70 · Singles · 1695+ rating · 574,541 battles · Sep 2026

Most common build

Item
Leftovers
Ability
Hydration
Nature
Modest
EVs
200 HP / 252 SpA / 56 Spe
Tera Type
Fairy
  1. Tail Glow
  2. Alluring Voice
  3. Surf
  4. Scald

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.28%
  • Rated 1500+1.36%
  • Rated 1695+1.65%
  • Rated 1825+1.86%

Usage by month

Oct 20251.65%

Moves

  • Tail Glow68.8%
  • Alluring Voice58%
  • Surf57.5%
  • Scald36.6%
  • Take Heart32.3%
  • Rest31.7%
  • Acid Armor30.6%
  • Stored Power30.4%
  • Energy Ball19.2%
  • Substitute14%

Items

  • Leftovers57.8%
  • Mental Herb19.9%
  • Mirror Herb9.1%
  • Sitrus Berry7.6%
  • Life Orb2%
  • Grassy Seed0.9%

Abilities

  • 100%

EV spreads

  • Modest 200 HP / 252 SpA / 56 Spe20.2%
  • Timid 4 Def / 252 SpA / 252 Spe11.8%
  • Timid 252 SpA / 4 SpD / 252 Spe8.9%
  • Timid 252 HP / 40 Def / 216 Spe6.6%
  • Timid 4 HP / 252 SpA / 252 Spe5.9%

Tera types

  • Fairy50.5%
  • Grass29.5%
  • Poison9.3%
  • Dragon2.7%

Common teammates

Checks & counters

Evolution

Manaphy does not evolve.

Moves

Level up 13

1Heart SwapUser and target swap stat changes.PsychicStatus——10
1Tail GlowRaises the user’s Special Attack by three stages.BugStatus——20
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
9CharmLowers the target’s Attack by two stages.FairyStatus—100%20
16SupersonicConfuses the target.NormalStatus—55%20
24Bubble BeamHas a 10% chance to lower the target’s Speed by one stage.WaterSpec65100%20
31Acid ArmorRaises the user’s Defense by two stages.PoisonStatus——20
39WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
46Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
54Aqua RingRestores 1/16 of the user’s max HP each turn.WaterStatus——20
61DiveUser dives underwater, dodging all attacks, and hits next turn.WaterPhys80100%10
69Rain DanceChanges the weather to rain for five turns.WaterStatus——5
76Take HeartThe user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.PsychicStatus——10

TM / HM / TR 48

TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM19Disarming VoiceNever misses.FairySpec40—15
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM77WaterfallHas a 20% chance to make the target flinch.WaterPhys80100%15
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM174HazeResets all Pokémon’s stats, accuracy, and evasion.IceStatus——30
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM188ScaldHas a 30% chance to burn the target.WaterSpec80100%15
TM193Weather BallIf there be weather, this move has doubled power and the weather’s type.NormalSpec50100%10
TM196Flip TurnUser must switch out after attacking.WaterPhys60100%20
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM227Alluring VoiceThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.FairySpec80100%10

Pokédex entries

Category
Seafaring Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Blue
Shape
Habitat
—
Pal Park area
Sea
Original Sinnoh#151Extended Sinnoh#151Hisui#240
  1. Rumored to migrate across the oceans and visit Hisui's coastal waters only rarely. Although Manaphy resembles Phione, it is also quite different. The relation between the two is unclear.

    Legends: Arceus
  2. It starts its life with a wondrous power that permits it to bond with any kind of Pokémon.

    HeartGold · SoulSilver · Y · Alpha Sapphire
  3. It is born with a wondrous power that lets it bond with any kind of Pokémon.

    Platinum · Black · White · Black 2 · White 2 · X · Omega Ruby
  4. Water makes up 80% of its body. This Pokémon is easily affected by its environment.

    Pearl
  5. Born on a cold seafloor, it will swim great distances to return to its birthplace.

    Diamond

Names around the world

Japanese
マナフィ
Japanese (romaji)
Manaphy
Korean
마나피
Chinese (Traditional)
瑪納霏
Chinese (Simplified)
玛纳霏
French
Manaphy
German
Manaphy
Spanish
Manaphy
Italian
Manaphy

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 HP
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
70
Base experience
270
Growth rate
Slow

Breeding

Egg groups
Water 1Fairy
Gender
Genderless
Hatch time
10 egg cycles ≈2,805 steps (Gen IV–VII)

Where to find

SoulSilver 1 area
  • Unknown areaReceiving a Manaphy from Pokemon Ranger · Lv 1
HeartGold 1 area
  • Unknown areaReceiving a Manaphy from Pokemon Ranger · Lv 1
Platinum 1 area
  • Unknown areaReceiving a Manaphy from Pokemon Ranger · Lv 1
Pearl 1 area
  • Unknown areaReceiving a Manaphy from Pokemon Ranger · Lv 1
Diamond 1 area
  • Unknown areaReceiving a Manaphy from Pokemon Ranger · Lv 1