poke.study

No. 0734

Yungoos

Loitering Pokémon

Yungoos
Official art
Normal
Height
0.4 m 1′04″
Weight
6 kg 13.2 lbs
Base stat total
253 top 94%
Introduced
Gen VII
Abilities
Although it will eat anything, it prefers fresh living things, so it marches down streets in search of prey.
See all 4 entries

Base stats

HP48108–155206–300
Atk7067–134130–262
Def3031–9058–174
SpA3031–9058–174
SpD3031–9058–174
Spe4545–10685–207
Total253Higher than 6% of all Pokémon
HP48Atk70Def30Spe45SpD30SpA30

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 45). Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Yungoos outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 106Yungoos · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 97Yungoos · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 65Yungoos · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Stakeout

    This Pokémon's moves have double power against Pokémon that switched in this turn.

  • Strong Jaw

    Strengthens biting moves to 1.5× their power.

  • AdaptabilityHidden ability

    Increases the same-type attack bonus from 1.5× to 2×.

Competitive

SV SinglesLC

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 14

1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
3LeerLowers the target’s Defense by one stage.NormalStatus—100%30
7PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
10Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
13Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
19BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
22Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
25Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
28Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
31Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
34CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
37YawnTarget sleeps at the end of the next turn.NormalStatus——10
40ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
43RestUser sleeps for two turns, completely healing itself.PsychicStatus——5

TM / HM / TR 36

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM63Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM183Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5

Egg moves 5

EggEndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
EggFire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
EggIce FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
EggLast ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
EggThunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15

Pokédex entries

Category
Loitering Pokémon
Debut
Alola · Sun & Moon
Color
Brown
Shape
Habitat
—
Original Alola#013Original Melemele#013Original Akala#004Original Ula’ula#004Original Poni#004Updated Alola#013Updated Melemele#013Updated Akala#004Updated Ula’ula#004Updated Poni#004Paldea#027
  1. Although it will eat anything, it prefers fresh living things, so it marches down streets in search of prey.

    Ultra Moon
  2. Its stomach takes up most of its long torso. It’s a big eater, so the amount Trainers have to spend on its food is no laughing matter.

    Ultra Sun
  3. It wanders around in a never-ending search for food. At dusk, it collapses from exhaustion and falls asleep on the spot.

    Moon
  4. With its sharp fangs, it will bite anything. It did not originally live in Alola but was imported from another region.

    Sun

Names around the world

Japanese
ヤングース
Japanese (romaji)
Youngoose
Korean
영구스
Chinese (Traditional)
貓鼬少
Chinese (Simplified)
猫鼬少
French
Manglouton
German
Mangunior
Spanish
Yungoos
Italian
Yungoos

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VII

Generation IX · animated models

Training

EV yield
1 Atk
Catch rate
255 ≈33.3% with a Poké Ball at full HP
Base friendship
70
Base experience
51
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Ultra Moon 6 areas
  • Kala’e BayWalking in tall grass or a cave · Lv 15–18
  • Route 1Walking in tall grass or a cave · Lv 2–14
  • Route 2Walking in tall grass or a cave · Lv 6–10
  • Route 4Walking in tall grass or a cave · Lv 11–14
  • Route 6Walking in tall grass or a cave · Lv 14–17
  • Route 8Walking in tall grass or a cave · Lv 17–20
Ultra Sun 7 areas
  • Kala’e BayWalking in tall grass or a cave · Lv 15–18
  • Route 1Walking in tall grass or a cave · Lv 2–14
  • Route 2Walking in tall grass or a cave · Lv 6–10
  • Route 4Walking in tall grass or a cave · Lv 11–14
  • Route 6Walking in tall grass or a cave · Lv 14–17
  • Route 8Walking in tall grass or a cave · Lv 17–20
  • Verdant CavernFishing at bubbling spots in the water · Lv 10
Moon 8 areas
  • Hau'oli CityWalking in tall grass or a cave · Lv 5–8
  • Kala’e BayWalking in tall grass or a cave · Lv 15–18
  • Route 1Walking in tall grass or a cave · Lv 2–13
  • Route 2Fishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 7–10
  • Route 3Walking in tall grass or a cave · Lv 9–12
  • Route 4Walking in tall grass or a cave · Lv 11–14
  • Route 6Walking in tall grass or a cave · Lv 14–17
  • Route 8Walking in tall grass or a cave · Lv 17–20
Sun 8 areas
  • Hau'oli CityWalking in tall grass or a cave · Lv 5–8
  • Kala’e BayWalking in tall grass or a cave · Lv 15–18
  • Route 1Walking in tall grass or a cave · Lv 2–13
  • Route 2Fishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 7–10
  • Route 3Walking in tall grass or a cave · Lv 9–12
  • Route 4Walking in tall grass or a cave · Lv 11–14
  • Route 6Walking in tall grass or a cave · Lv 14–17
  • Route 8Walking in tall grass or a cave · Lv 17–20