poke.study

No. 0508

Stoutland

Big-Hearted Pokémon

Stoutland
Official art
Normal
Height
1.2 m 3′11″
Weight
61 kg 134.5 lbs
Base stat total
500 top 30%
Introduced
Gen V
Abilities
Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species.
See all 9 entries

Base stats

HP85145–192280–374
Atk110103–178202–350
Def9085–156166–306
SpA4545–10685–207
SpD9085–156166–306
Spe8076–145148–284
Total500Higher than 70% of all Pokémon
HP85Atk110Def90Spe80SpD90SpA45

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 80). Scarf and Tailwind use the Max+ value.

Max+145Max132No SP100Min90Scarf217Tailwind290

At max Speed, Stoutland outspeeds 14 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 145Stoutland · Max+32 SP, Speed-raising alignment
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 132Stoutland · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 100Stoutland · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Intimidate

    Lowers opponents' Attack one stage upon entering battle.

  • Sand Rush

    Doubles Speed during a sandstorm. Protects against sandstorm damage.

  • ScrappyHidden ability

    Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.

Competitive

National DexRU

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 17

1BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
1Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
1Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
1Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
12RetaliateHas double power if a friendly Pokémon fainted last turn.NormalPhys70100%5
19Baby-Doll EyesLowers the target’s Attack by one stage.FairyStatus—100%30
24Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
30CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
38Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
46Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
54ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
62RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
70Last ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
78Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5

TM / HM / TR 39

TM08Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM15DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM29CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM33Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM34Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM41Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM48Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM57PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
TM66Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM67Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM68Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM79RetaliateHas double power if a friendly Pokémon fainted last turn.NormalPhys70100%5
TM85SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM98Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TR04SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TR08ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TR09ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR21ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR32CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TR33Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TR35UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TR39SuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5
TR42Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TR74Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TR85Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
TR86Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TR90Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TR97Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10

Pokédex entries

Category
Big-Hearted Pokémon
Debut
Unova · Black & White
Color
Gray
Shape
Habitat
—
Original Unova#014Updated Unova#024Original Alola#122Original Akala#049Updated Alola#152Updated Akala#053Isle of Armor#115
  1. Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species.

    Shield
  2. These Pokémon seem to enjoy living with humans. Even a Stoutland caught in the wild will warm up to people in about three days.

    Sword
  3. Its fur is long and thick. A long time ago in cold regions, every household kept a Stoutland.

    Ultra Moon
  4. It pays no mind to the cold, thanks to its long warm coat. Stoutland in Alola look a little uncomfortable.

    Ultra Sun
  5. With this wise Pokémon, there could be no concern that it would ever attack people. Some parents even trust it to babysit.

    Moon
  6. Intelligent, good-natured, and valiant, it’s a trustworthy partner on rescue teams.

    Sun
  7. Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain.

    Black 2 · White 2 · Y · Alpha Sapphire
  8. This extremely wise Pokémon excels at rescuing people stranded at sea or in the mountains.

    White
  9. It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.

    Black · X · Omega Ruby

Names around the world

Japanese
ムーランド
Japanese (romaji)
Mooland
Korean
바랜드
Chinese (Traditional)
長毛狗
Chinese (Simplified)
长毛狗
French
Mastouffe
German
Bissbark
Spanish
Stoutland
Italian
Stoutland

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Training

EV yield
3 Atk
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
225
Growth rate
Medium Slow

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 5 areas
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 42–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 5 areas
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 42–60
White 2 4 areas
  • P2 LaboratoryWalking in rustling grass · Lv 59
  • Road 1Walking in rustling grass · Lv 59
  • Road 2Walking in rustling grass · Lv 59
  • Road 3Walking in rustling grass · Lv 58
Black 2 4 areas
  • P2 LaboratoryWalking in rustling grass · Lv 59
  • Road 1Walking in rustling grass · Lv 59
  • Road 2Walking in rustling grass · Lv 59
  • Road 3Walking in rustling grass · Lv 58
White 4 areas
  • Cold StorageWalking in rustling grass · Lv 23
  • P2 LaboratoryWalking in rustling grass · Lv 31
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36
Black 4 areas
  • Cold StorageWalking in rustling grass · Lv 23
  • P2 LaboratoryWalking in rustling grass · Lv 31
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36