poke.study

No. 0835

Yamper

Puppy Pokémon

Yamper
Official art
Electric
Height
0.3 m 1′00″
Weight
13.5 kg 29.8 lbs
Base stat total
270 top 92%
Introduced
Gen VIII
Abilities
This gluttonous Pokémon only assists people with their work because it wants treats. As it runs, it crackles with electricity.
See all 2 entries

Base stats

HP59119–166228–322
Atk4545–10685–207
Def5049–11294–218
SpA4040–10176–196
SpD5049–11294–218
Spe2627–8551–166
Total270Higher than 8% of all Pokémon
HP59Atk45Def50Spe26SpD50SpA40

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 26). Scarf and Tailwind use the Max+ value.

Max+85Max78No SP46Min41Scarf127Tailwind170

At max Speed, Yamper outspeeds 4 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101MiloticCalm · 0 SP · #15 in usage
  22. 95SylveonModest · 15 SP · #18 in usage
  23. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  24. 90PolitoedCalm · 0 SP · #22 in usage
  25. 90SinistchaBold · 0 SP · #24 in usage
  26. 85Yamper · Max+32 SP, Speed-raising alignment
  27. 85ArmarougeQuiet · 0 SP · #27 in usage
  28. 80IncineroarCareful · 0 SP · #3 in usage
  29. 80FarigirafBold · 0 SP · #11 in usage
  30. 78Yamper · Max32 SP, neutral alignment
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Mega GolisopodAdamant · 0 SP · #10 in usage
  33. 46Yamper · No SP0 SP, neutral alignment

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Abilities

  • Ball Fetch

    If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.

  • RattledHidden ability

    Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Competitive

National DexLC

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 11

1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
5NuzzleHas a 100% chance to paralyze the target.ElectricPhys20100%20
10BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
15RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
20SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
26CharmLowers the target’s Attack by two stages.FairyStatus—100%20
30CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
35ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
40Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
45Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10

TM / HM / TR 25

TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM15DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM29CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM40SwiftNever misses.NormalSpec60—20
TM41Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM66Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM68Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM80Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM85SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TR08ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TR09ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR32CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TR35UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TR80Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TR86Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TR90Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10

Egg moves 5

EggDischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
EggDouble-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
EggFlame ChargeInflicts regular damage. Raises the user’s Speed by one stage.FirePhys50100%20
EggHowlRaises the user’s Attack by one stage.NormalStatus——40
EggSand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15

Tutor 1

TutorRising VoltageIf Electric Terrain is active and the user is grounded, this move has has its power doubled.ElectricSpec70100%20

Pokédex entries

Category
Puppy Pokémon
Debut
Galar · Sword & Shield
Color
Yellow
Shape
Habitat
—
Galar#046Crown Tundra#155
  1. This gluttonous Pokémon only assists people with their work because it wants treats. As it runs, it crackles with electricity.

    Shield
  2. This Pokémon is very popular as a herding dog in the Galar region. As it runs, it generates electricity from the base of its tail.

    Sword

Names around the world

Japanese
ワンパチ
Japanese (romaji)
Wanpachi
Korean
멍파치
Chinese (Traditional)
來電汪
Chinese (Simplified)
来电汪
French
Voltoutou
German
Voldi
Spanish
Yamper
Italian
Yamper

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Training

EV yield
1 HP
Catch rate
255 ≈33.3% with a Poké Ball at full HP
Base friendship
50
Base experience
54
Growth rate
Fast

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Ballimere LakeWalking in tall grass or a cave · Lv 60–65
Sword: The Crown Tundra 1 area
  • Ballimere LakeWalking in tall grass or a cave · Lv 60–65
Shield 10 areas
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Motostoke RiverbankWalking in the overworld · Lv 28–60
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Route 2Static encounter, Walking in the overworld · Lv 5–8
  • Route 2 (Lakeside)Walking in the overworld · Lv 40–43
  • Route 4Walking in the overworld · Lv 14–16
  • Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Main Area)Walking in the overworld · Lv 28–60
Sword 10 areas
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Motostoke RiverbankWalking in the overworld · Lv 26–60
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Route 2Static encounter, Walking in the overworld · Lv 5–8
  • Route 2 (Lakeside)Walking in the overworld · Lv 40–43
  • Route 4Walking in the overworld · Lv 14–16
  • Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Main Area)Walking in the overworld · Lv 28–60