poke.study

No. 0161

Sentret

Scout Pokémon

Sentret
Official art
Normal
Height
0.8 m 2′07″
Weight
6 kg 13.2 lbs
Base stat total
215 top 97%
Introduced
Gen II
Abilities
When SENTRET sleeps, it does so while another stands guard. The sentry wakes the others at the first sign of danger. When this Pokémon becomes separated from its pack, it becomes incapable of sleep due to fear.
See all 6 entries

Base stats

HP3595–142180–274
Atk4645–10787–210
Def3435–9465–183
SpA3536–9567–185
SpD4545–10685–207
Spe2022–7940–152
Total215Higher than 3% of all Pokémon
HP35Atk46Def34Spe20SpD45SpA35

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 20). Scarf and Tailwind use the Max+ value.

Max+79Max72No SP40Min36Scarf118Tailwind158

At max Speed, Sentret outspeeds 2 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101MiloticCalm · 0 SP · #15 in usage
  22. 95SylveonModest · 15 SP · #18 in usage
  23. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  24. 90PolitoedCalm · 0 SP · #22 in usage
  25. 90SinistchaBold · 0 SP · #24 in usage
  26. 85ArmarougeQuiet · 0 SP · #27 in usage
  27. 80IncineroarCareful · 0 SP · #3 in usage
  28. 80FarigirafBold · 0 SP · #11 in usage
  29. 79Sentret · Max+32 SP, Speed-raising alignment
  30. 72Sentret · Max32 SP, neutral alignment
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Mega GolisopodAdamant · 0 SP · #10 in usage
  33. 40Sentret · No SP0 SP, neutral alignment

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Run Away

    Ensures success fleeing from wild battles.

  • Keen Eye

    Prevents accuracy from being lowered.

  • FriskHidden ability

    Reveals an opponent's held item upon entering battle.

Competitive

SV SinglesLC

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 13

1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
4Defense CurlRaises user’s Defense by one stage.NormalStatus——40
7Quick AttackInflicts regular damage with no additional effect.NormalPhys40100%30
13Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
16Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
19Follow MeRedirects the target’s single-target effects to the user for this turn.NormalStatus——20
25SlamInflicts regular damage with no additional effect.NormalPhys8075%20
28RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
31Sucker PunchOnly works if the target is about to use a damaging move.DarkPhys70100%5
36AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
39Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
42Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
47Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10

TM / HM / TR 49

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM109TrickUser and target swap items.PsychicStatus—100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM183Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5

Egg moves 6

EggBaby-Doll EyesLowers the target’s Attack by one stage.FairyStatus—100%30
EggFocus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
EggLast ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
EggReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
EggSlashHas an increased chance for a critical hit.NormalPhys70100%20
EggTidy UpThe user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats.NormalStatus——10

Pokédex entries

Category
Scout Pokémon
Debut
Johto · Gold & Silver
Color
Brown
Shape
Habitat
Grassland
Pal Park area
Field
Original Johto#019Updated Johto#019Central Kalos#109Kitakami#026
  1. It has a very nervous nature. It stands up high on its tail so it can scan wide areas.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  2. They take turns standing guard when it is time to sleep. The sentry awakens the others if it senses danger. If one becomes separated, it turns sleepless with fear.

    Emerald
  3. When SENTRET sleeps, it does so while another stands guard. The sentry wakes the others at the first sign of danger. When this Pokémon becomes separated from its pack, it becomes incapable of sleep due to fear.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  4. When acting as a lookout, it warns others of danger by screeching and hitting the ground with its tail.

    Crystal · X
  5. It stands on its tail so it can see a long way. If it spots an enemy, it cries loudly to warn its kind.

    Silver · FireRed · SoulSilver · Y
  6. A very cautious Pokémon, it raises itself up using its tail to get a better view of its surroundings.

    Gold · LeafGreen · HeartGold

Names around the world

Japanese
オタチ
Japanese (romaji)
Otachi
Korean
꼬리선
Chinese (Traditional)
尾立
Chinese (Simplified)
尾立
French
Fouinette
German
Wiesor
Spanish
Sentret
Italian
Sentret

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Atk
Catch rate
255 ≈33.3% with a Poké Ball at full HP
Base friendship
70
Base experience
43
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Y 1 area
  • Road 6Walking on rough terrain · Lv 10–11
X 1 area
  • Road 6Walking on rough terrain · Lv 10–11
SoulSilver 4 areas
  • Road 1Walking in tall grass or a cave · Lv 3
  • Road 29Walking in tall grass or a cave · Lv 2–4
  • Safari Zone SwampWalking in tall grass or a cave · Lv 15–17
  • Safari Zone WetlandWalking in tall grass or a cave · Lv 15–17
HeartGold 4 areas
  • Road 1Walking in tall grass or a cave · Lv 3
  • Road 29Walking in tall grass or a cave · Lv 2–3
  • Safari Zone SwampWalking in tall grass or a cave · Lv 15–17
  • Safari Zone WetlandWalking in tall grass or a cave · Lv 15–17
Platinum 1 area
  • Road 202Walking in tall grass or a cave · Lv 2–4
Pearl 1 area
  • Road 202Walking in tall grass or a cave · Lv 2–4
Diamond 1 area
  • Road 202Walking in tall grass or a cave · Lv 2–4
LeafGreen 3 areas
  • Canyon EntranceWalking in tall grass or a cave · Lv 10–15
  • Five Isle MeadowWalking in tall grass or a cave · Lv 10–15
  • Water PathWalking in tall grass or a cave · Lv 10–15
FireRed 3 areas
  • Canyon EntranceWalking in tall grass or a cave · Lv 10–15
  • Five Isle MeadowWalking in tall grass or a cave · Lv 10–15
  • Water PathWalking in tall grass or a cave · Lv 10–15
Crystal 3 areas
  • Road 1Walking in tall grass or a cave · Lv 3
  • Road 29Walking in tall grass or a cave · Lv 2–3
  • Road 43Walking in tall grass or a cave · Lv 15
Silver 2 areas
  • Road 1Walking in tall grass or a cave · Lv 3
  • Road 29Walking in tall grass or a cave · Lv 2–3
Gold 2 areas
  • Road 1Walking in tall grass or a cave · Lv 3
  • Road 29Walking in tall grass or a cave · Lv 2–3