poke.study

No. 0559

Scraggy

Shedding Pokémon

Scraggy
Official art
DarkFighting
Height
0.6 m 2′00″
Weight
11.8 kg 26.0 lbs
Base stat total
348 top 70%
Introduced
Gen V
Abilities
It protects itself with its durable skin. It’s thought that this Pokémon will evolve once its skin has completely stretched out.
See all 7 entries

Base stats

HP50110–157210–304
Atk7572–139139–273
Def7067–134130–262
SpA3536–9567–185
SpD7067–134130–262
Spe4847–11090–214
Total348Higher than 30% of all Pokémon
HP50Atk75Def70Spe48SpD70SpA35

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 48). Scarf and Tailwind use the Max+ value.

Max+110Max100No SP68Min61Scarf165Tailwind220

At max Speed, Scraggy outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 110Scraggy · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 100Scraggy · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 68Scraggy · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fairy4×Fighting2×Flying2×

Resists

Dark¼×Ghost½×Rock½×

Immune to

Psychic0×
Takes normal damage from 11 types
NormalPoisonGroundBugSteelFireWaterGrassElectricIceDragon

Abilities

  • Shed Skin

    Has a 33% chance of curing any major status ailment after each turn.

  • Moxie

    Raises Attack one stage upon KOing a Pokémon.

  • IntimidateHidden ability

    Lowers opponents' Attack one stage upon entering battle.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 15

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
4PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
8HeadbuttHas a 30% chance to make the target flinch.NormalPhys70100%15
12Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
16FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
20TormentPrevents the target from using the same move twice in a row.DarkStatus—100%15
24Beat UpHits once for every conscious Pokémon the trainer has.DarkPhys—100%10
28Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
32Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
36SwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
40CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
44High Jump KickIf the user misses, it takes half the damage it would have inflicted in recoil.FightingPhys13090%10
48Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
52Head SmashUser receives 1/2 the damage inflicted in recoil.RockPhys15080%5

TM / HM / TR 61

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM13Acid SprayLowers the target’s Special Defense by two stages.PoisonSpec40100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM62Foul PlayCalculates damage with the target’s attacking stat.DarkPhys95100%15
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM78Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM94Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user’s Attack and Speed by one stage.DragonStatus——20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM148Sludge BombHas a 30% chance to poison the target.PoisonSpec90100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM183Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM213CoachingRaises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.FightingStatus——10
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM229Upper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.FightingPhys65100%15

Egg moves 4

EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggDetectPrevents any moves from hitting the user this turn.FightingStatus——5
EggFake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
EggQuick GuardPrevents any priority moves from hitting friendly Pokémon this turn.FightingStatus——15

Pokédex entries

Category
Shedding Pokémon
Debut
Unova · Black & White
Color
Yellow
Shape
Habitat
—
Original Unova#065Updated Unova#117Central Kalos#100Updated Alola#335Updated Ula’ula#156Galar#224Isle of Armor#161Blueberry#121Lumiose#184
  1. It protects itself with its durable skin. It’s thought that this Pokémon will evolve once its skin has completely stretched out.

    Shield
  2. If it locks eyes with you, watch out! Nothing and no one is safe from the reckless headbutts of this troublesome Pokémon.

    Sword
  3. It stretches its saggy skin up to its neck to protect itself. The saggier their skin, the more respect they garner.

    Ultra Moon
  4. They move in small groups, walking around lazily. Anyone who makes eye contact gets smacked with a headbutt.

    Ultra Sun
  5. Proud of its sturdy skull, it suddenly headbutts everything, but its weight makes it unstable, too.

    Black 2 · White 2 · Y · Alpha Sapphire
  6. It immediately headbutts anyone that makes eye contact with it. Its skull is massively thick.

    White
  7. Its skin has a rubbery elasticity, so it can reduce damage by defensively pulling its skin up to its neck.

    Black · X · Omega Ruby

Names around the world

Japanese
ズルッグ
Japanese (romaji)
Zuruggu
Korean
곤율랭
Chinese (Traditional)
滑滑小子
Chinese (Simplified)
滑滑小子
French
Baggiguane
German
Zurrokex
Spanish
Scraggy
Italian
Scraggy

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Atk
Catch rate
180 ≈23.5% with a Poké Ball at full HP
Base friendship
35
Base experience
70
Growth rate
Medium

Breeding

Egg groups
FieldDragon
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Sword: The Isle of Armor 7 areas
  • Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Challenge RoadWalking in the overworld · Lv 16–60
  • Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Potbottom DesertWalking in the overworld · Lv 19–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
Sword 21 areas
  • Bridge FieldWalking in the overworld · Lv 27–60
  • Bridge Field (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Dusty BowlWalking in the overworld · Lv 42–60
  • Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Dusty Bowl (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Galar Mine No. 2Walking in the overworld · Lv 20–24
  • Giant's Cap (Area 2)Walking in the overworld · Lv 28–60
  • Giant's Cap (Area 3)Walking in the overworld · Lv 29–60
  • Giant's Cap (Main Area)Walking in the overworld · Lv 28–60
  • Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
  • Motostoke OutskirtsWalking in tall grass or a cave · Lv 21–24
  • North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Main Area)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Stony Wilderness (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • West Lake Axewell (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Ultra Moon 2 areas
  • Route 16Walking in tall grass or a cave · Lv 32–35
  • Route 17Walking in tall grass or a cave · Lv 33–36
Ultra Sun 2 areas
  • Route 16Walking in tall grass or a cave · Lv 32–35
  • Route 17Walking in tall grass or a cave · Lv 33–36
Y 1 area
  • Road 5Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 5
X 1 area
  • Road 5Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 5
White 2 2 areas
  • Desert Resort (entrance)Walking in tall grass or a cave · Lv 19
  • Road 4Walking in tall grass or a cave · Lv 17
Black 2 2 areas
  • Desert Resort (entrance)Walking in tall grass or a cave · Lv 19
  • Road 4Walking in tall grass or a cave · Lv 17
White 5 areas
  • Desert Resort (entrance)Walking in tall grass or a cave · Lv 20
  • P2 LaboratoryWalking in tall grass or a cave · Lv 29–31
  • Road 1Walking in dark grass · Lv 32–35
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 28–35
  • Road 4Walking in tall grass or a cave · Lv 16–17
Black 5 areas
  • Desert Resort (entrance)Walking in tall grass or a cave · Lv 20
  • P2 LaboratoryWalking in tall grass or a cave · Lv 29–31
  • Road 1Walking in dark grass · Lv 32–35
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 28–35
  • Road 4Walking in tall grass or a cave · Lv 16–17