poke.study

No. 0913

Quaxwell

Practicing Pokémon

Quaxwell
Official art
Water
Height
1.2 m 3′11″
Weight
21.5 kg 47.4 lbs
Base stat total
410 top 59%
Introduced
Gen IX
Abilities
The hardworking Quaxwell observes people and Pokémon from various regions and incorporates their movements into its own dance routines.
See all 2 entries

Base stats

HP70130–177250–344
Atk8581–150157–295
Def6563–128121–251
SpA6563–128121–251
SpD6058–123112–240
Spe6563–128121–251
Total410Higher than 41% of all Pokémon
HP70Atk85Def65Spe65SpD60SpA65

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 65). Scarf and Tailwind use the Max+ value.

Max+128Max117No SP85Min76Scarf192Tailwind256

At max Speed, Quaxwell outspeeds 12 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128Quaxwell · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 117Quaxwell · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85Quaxwell · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Electric2×Grass2×

Resists

Fire½×Ice½×Steel½×Water½×
Takes normal damage from 12 types
NormalFightingFlyingPoisonGroundRockBugGhostPsychicDragonDarkFairy

Abilities

  • Torrent

    Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

  • MoxieHidden ability

    Raises Attack one stage upon KOing a Pokémon.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 15

1Double HitHits twice in one turn.NormalPhys3590%10
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1PoundInflicts regular damage with no additional effect.NormalPhys40100%35
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
7Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
10Wing AttackInflicts regular damage with no additional effect.FlyingPhys60100%35
13Aqua JetInflicts regular damage with no additional effect.WaterPhys40100%20
17Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
19Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
23Aqua CutterThe user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.WaterPhys70100%20
27Air SlashHas a 30% chance to make the target flinch.FlyingSpec7595%15
32Focus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
38AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
43LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
48Feather DanceLowers the target’s Attack by two stages.FlyingStatus—100%15

TM / HM / TR 31

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM19Disarming VoiceNever misses.FairySpec40—15
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM32SwiftNever misses.NormalSpec60—20
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM40Air CutterHas an increased chance for a critical hit.FlyingSpec6095%25
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM65Air SlashHas a 30% chance to make the target flinch.FlyingSpec7595%15
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM139Misty TerrainFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.FairyStatus——10
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM145Water PledgeWith Grass Pledge, halves opposing Pokémon’s Speed for four turns.WaterSpec80100%10
TM164Brave BirdUser receives 1/3 the damage inflicted in recoil.FlyingPhys120100%15
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM196Flip TurnUser must switch out after attacking.WaterPhys60100%20
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM212Triple AxelHits three times, increasing power by 100% with each successful hit.IcePhys2090%10
TM216Feather DanceLowers the target’s Attack by two stages.FlyingStatus—100%15

Pokédex entries

Category
Practicing Pokémon
Debut
Paldea · Scarlet & Violet
Color
Blue
Shape
Habitat
—
Paldea#008
  1. The hardworking Quaxwell observes people and Pokémon from various regions and incorporates their movements into its own dance routines.

    Violet
  2. These Pokémon constantly run through shallow waters to train their legs, then compete with each other to see which of them kicks most gracefully.

    Scarlet

Names around the world

Japanese
ウェルカモ
Japanese (romaji)
Welkamo
Korean
아꾸왁
Chinese (Traditional)
湧躍鴨
Chinese (Simplified)
涌跃鸭
French
Canarbello
German
Fuentente
Spanish
Quaxwell
Italian
Quaxwell

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
50
Base experience
144
Growth rate
Medium Slow

Breeding

Egg groups
FlyingWater 1
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).