poke.study

No. 0826

Orbeetle

Seven Spot Pokémon

Orbeetle
Official art
BugPsychic
Height
0.4 m 1′04″
Weight
40.8 kg 89.9 lbs
Base stat total
505 top 27%
Introduced
Gen VIII
Abilities
It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away.
See all 2 entries

Base stats

HP60120–167230–324
Atk4545–10685–207
Def110103–178202–350
SpA8076–145148–284
SpD120112–189220–372
Spe9085–156166–306
Total505Higher than 73% of all Pokémon
HP60Atk45Def110Spe90SpD120SpA80

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 90). Scarf and Tailwind use the Max+ value.

Max+156Max142No SP110Min99Scarf234Tailwind312

At max Speed, Orbeetle outspeeds 16 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Orbeetle · Max+32 SP, Speed-raising alignment
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 150ArchaludonTimid · 32 SP · #9 in usage
  17. 149GholdengoTimid · 32 SP · #8 in usage
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 142Orbeetle · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 110Orbeetle · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Fire2×Flying2×Ghost2×Rock2×

Resists

Fighting¼×Grass½×Ground½×Psychic½×
Takes normal damage from 8 types
NormalPoisonSteelWaterElectricIceDragonFairy

Abilities

  • Swarm

    Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

  • Frisk

    Reveals an opponent's held item upon entering battle.

  • TelepathyHidden ability

    Protects against friendly Pokémon's damaging moves.

Competitive

National DexRU

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 16

1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
1ReflectReduces damage from physical attacks by half.PsychicStatus——20
1Struggle BugHas a 100% chance to lower the target’s Special Attack by one stage.BugSpec50100%20
4Confuse RayConfuses the target.GhostStatus—100%10
8Magic CoatReflects back the first effect move used on the user this turn.PsychicStatus——15
12AgilityRaises the user’s Speed by two stages.PsychicStatus——30
16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
20HypnosisPuts the target to sleep.PsychicStatus—60%20
24Ally SwitchUser switches places with the friendly Pokémon opposite it.PsychicStatus——15
28Bug BuzzHas a 10% chance to lower the target’s Special Defense by one stage.BugSpec90100%10
32Mirror CoatInflicts twice the damage the user received from the last special hit it took.PsychicSpec—100%20
36PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
40After YouMakes the target act next this turn.NormalStatus——15
44Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
48Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10

TM / HM / TR 44

TM08Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM11Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM17Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM18ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM19SafeguardProtects the user’s field from major status ailments and confusion for five turns.NormalStatus——25
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM28Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM41Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM44ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM56U-turnUser must switch out after attacking.BugPhys70100%20
TM57PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
TM60Power SwapUser swaps Attack and Special Attack changes with the target.PsychicStatus——10
TM61Guard SwapUser swaps Defense and Special Defense changes with the target.PsychicStatus——10
TM69Psycho CutHas an increased chance for a critical hit.PsychicPhys70100%20
TM70Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM71Wonder RoomAll Pokémon’s Defense and Special Defense are swapped for 5 turns.PsychicStatus——10
TM72Magic RoomNegates held items for five turns.PsychicStatus——10
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM91Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10
TR11PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TR12AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TR18Leech LifeDrains half the damage inflicted to heal the user.BugPhys80100%10
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR25PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR29Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TR33Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TR34Future SightHits the target two turns later.PsychicSpec120100%10
TR38TrickUser and target swap items.PsychicStatus—100%10
TR40Skill SwapUser and target swap abilities.PsychicStatus——10
TR46Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TR49Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TR61Bug BuzzHas a 10% chance to lower the target’s Special Defense by one stage.BugSpec90100%10
TR65Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TR69Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TR82Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TR83Ally SwitchUser switches places with the friendly Pokémon opposite it.PsychicStatus——15
TR99Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10

Tutor 1

TutorExpanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10

Pokédex entries

Category
Seven Spot Pokémon
Debut
Galar · Sword & Shield
Color
Red
Shape
Habitat
—
Galar#012Isle of Armor#016
  1. It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away.

    Shield
  2. It’s famous for its high level of intelligence, and the large size of its brain is proof that it also possesses immense psychic power.

    Sword

Names around the world

Japanese
イオルブ
Japanese (romaji)
Eolb
Korean
이올브
Chinese (Traditional)
以歐路普
Chinese (Simplified)
以欧路普
French
Astronelle
German
Maritellit
Spanish
Orbeetle
Italian
Orbeetle

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Training

EV yield
3 SpD
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
50
Base experience
253
Growth rate
Medium

Breeding

Egg groups
Bug
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 4 areas
  • Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 4 areas
  • Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 11 areas
  • All Max Dens in the Galar Wild AreaCatch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 40
  • Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Bridge Field (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 41–60
  • Lake of OutrageWalking in tall grass or a cave · Lv 50–60
  • Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Slumbering Weald (Deep)Walking in tall grass or a cave, Walking in the overworld · Lv 45–47
  • South Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 12 areas
  • All Max Dens in the Galar Wild AreaCatch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 40
  • Bridge Field (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Bridge Field (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 41–60
  • Lake of OutrageWalking in tall grass or a cave · Lv 50–60
  • Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Slumbering Weald (Deep)Walking in tall grass or a cave, Walking in the overworld · Lv 45–47
  • South Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60