poke.study

No. 0307

Meditite

Meditate Pokémon

Meditite
Official art
FightingPsychic
Height
0.6 m 2′00″
Weight
11.2 kg 24.7 lbs
Base stat total
280 top 90%
Introduced
Gen III
Abilities
MEDITITE heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon’s training.
See all 8 entries

Base stats

HP3090–137170–264
Atk4040–10176–196
Def5554–117103–229
SpA4040–10176–196
SpD5554–117103–229
Spe6058–123112–240
Total280Higher than 10% of all Pokémon
HP30Atk40Def55Spe60SpD55SpA40

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 60). Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Meditite outspeeds 12 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 123Meditite · Max+32 SP, Speed-raising alignment
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 112Meditite · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80Meditite · No SP0 SP, neutral alignment
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fairy2×Flying2×Ghost2×

Resists

Fighting½×Rock½×
Takes normal damage from 13 types
NormalPoisonGroundBugSteelFireWaterGrassElectricPsychicIceDragonDark

Abilities

  • Pure Power

    Doubles Attack in battle.

  • TelepathyHidden ability

    Protects against friendly Pokémon's damaging moves.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 16

1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
9DetectPrevents any moves from hitting the user this turn.FightingStatus——5
12EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
15FeintHits through Protect and Detect.NormalPhys30100%10
17Force PalmHas a 30% chance to paralyze the target.FightingPhys60100%10
20PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
23Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
25Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
28High Jump KickIf the user misses, it takes half the damage it would have inflicted in recoil.FightingPhys13090%10
31Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
33AcupressureRaises one of a friendly Pokémon’s stats at random by two stages.NormalStatus——30
36Power TrickUser swaps Attack and Defense.PsychicStatus——10
39ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
41RecoverHeals the user by half its max HP.NormalStatus——5
44CounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20

TM / HM / TR 55

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM32SwiftNever misses.NormalSpec60—20
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM42Night ShadeInflicts damage equal to the user’s level.GhostSpec—100%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM109TrickUser and target swap items.PsychicStatus—100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM138Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM202Pain SplitSets the user’s and targets’s HP to the average of their current HP.NormalStatus——20
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM229Upper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.FightingPhys65100%15

Egg moves 11

EggBaton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
EggBullet PunchInflicts regular damage with no additional effect.SteelPhys40100%30
EggDynamic PunchHas a 100% chance to confuse the target.FightingPhys10050%5
EggFake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
EggFire PunchHas a 10% chance to burn the target.FirePhys75100%15
EggGuard SwapUser swaps Defense and Special Defense changes with the target.PsychicStatus——10
EggIce PunchHas a 10% chance to freeze the target.IcePhys75100%15
EggPower SwapUser swaps Attack and Special Attack changes with the target.PsychicStatus——10
EggPsycho CutHas an increased chance for a critical hit.PsychicPhys70100%20
EggQuick GuardPrevents any priority moves from hitting friendly Pokémon this turn.FightingStatus——15
EggThunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15

Pokédex entries

Category
Meditate Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Blue
Shape
Habitat
Mountain
Pal Park area
Mountain
Original Hoenn#076Original Sinnoh#086Extended Sinnoh#086Central Kalos#143New Hoenn#078Paldea#161Lumiose#083
  1. It meditates to heighten its inner energy and to float in the air. It eats one berry a day.

    HeartGold · SoulSilver
  2. It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.

    Platinum · Black · White · Black 2 · White 2 · X
  3. It never misses its daily yoga workouts, and it heightens its spiritual power through meditation.

    Pearl
  4. It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.

    Diamond · Y
  5. It never skips its daily yoga training. It heightens its inner strength through meditation.

    FireRed · LeafGreen
  6. It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly.

    Emerald
  7. MEDITITE heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon’s training.

    Sapphire · Alpha Sapphire
  8. MEDITITE undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this Pokémon always loses its concentration and focus. As a result, its training never ends.

    Ruby · Omega Ruby

Names around the world

Japanese
アサナン
Japanese (romaji)
Asanan
Korean
요가랑
Chinese (Traditional)
瑪沙那
Chinese (Simplified)
玛沙那
French
Méditikka
German
Meditie
Spanish
Meditite
Italian
Meditite

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Spe
Catch rate
180 ≈23.5% with a Poké Ball at full HP
Base friendship
70
Base experience
56
Growth rate
Medium

Breeding

Egg groups
Human-Like
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Meditite
♂ Male
Female Meditite
♀ Female
HOME 3D model

Where to find

Alpha Sapphire 2 areas
  • Mount Pyre (outside)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
  • Mount Pyre (summit)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
Omega Ruby 2 areas
  • Mount Pyre (outside)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
  • Mount Pyre (summit)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
Y 2 areas
  • Connecting CaveWalking in tall grass or a cave · Lv 13–15
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
X 2 areas
  • Connecting CaveWalking in tall grass or a cave · Lv 13–15
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
XD 1 area
  • Pyrite Town (Duking's House)Trade with an NPC · Lv 20
Colosseum 1 area
  • Pyrite Cave B1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 33
SoulSilver 14 areas
  • Bell Tower (10F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (2F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (3F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (4F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (5F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (6F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (7F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (8F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (9F)Walking in tall grass or a cave · Lv 22
  • Burned Tower (1F)Walking in tall grass or a cave · Lv 15
  • Burned Tower (B1F)Walking in tall grass or a cave · Lv 16
  • Safari Zone MountainWalking in tall grass or a cave · Lv 43–44
  • Sprout Tower (2F)Walking in tall grass or a cave · Lv 5
  • Sprout Tower (3F)Walking in tall grass or a cave · Lv 5
HeartGold 14 areas
  • Bell Tower (10F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (2F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (3F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (4F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (5F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (6F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (7F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (8F)Walking in tall grass or a cave · Lv 22
  • Bell Tower (9F)Walking in tall grass or a cave · Lv 22
  • Burned Tower (1F)Walking in tall grass or a cave · Lv 15
  • Burned Tower (B1F)Walking in tall grass or a cave · Lv 16
  • Safari Zone MountainWalking in tall grass or a cave · Lv 43–44
  • Sprout Tower (2F)Walking in tall grass or a cave · Lv 5
  • Sprout Tower (3F)Walking in tall grass or a cave · Lv 5
Platinum 8 areas
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 18–20
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 14–16
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 33–35
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 33–35
  • Road 210 (west, towards Celestic Town)Walking in tall grass or a cave · Lv 27–29
  • Road 211 (east, towards Celestic Town)Walking in tall grass or a cave · Lv 27–29
  • Road 211 (west, towards Eterna City)Walking in tall grass or a cave · Lv 13–15
  • Road 216Walking in tall grass or a cave · Lv 32–33
Pearl 11 areas
  • Acuity LakefrontWalking in tall grass or a cave · Lv 35
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 15
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 13–14
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 31–32
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 31–32
  • Road 208Walking in tall grass or a cave · Lv 16–17
  • Road 210 (west, towards Celestic Town)Walking in tall grass or a cave · Lv 24–26
  • Road 211 (east, towards Celestic Town)Walking in tall grass or a cave · Lv 27–28
  • Road 211 (west, towards Eterna City)Walking in tall grass or a cave · Lv 12–14
  • Road 216Walking in tall grass or a cave · Lv 33–34
  • Road 217Walking in tall grass or a cave · Lv 35
Diamond 11 areas
  • Acuity LakefrontWalking in tall grass or a cave · Lv 35
  • Mount Coronet (1F Road 207)Walking in tall grass or a cave · Lv 15
  • Mount Coronet (1F Road 211)Walking in tall grass or a cave · Lv 13–14
  • Mount Coronet (1F Road 216)Walking in tall grass or a cave · Lv 31–32
  • Mount Coronet (B1F)Walking in tall grass or a cave · Lv 31–32
  • Road 208Walking in tall grass or a cave · Lv 16–17
  • Road 210 (west, towards Celestic Town)Walking in tall grass or a cave · Lv 24–26
  • Road 211 (east, towards Celestic Town)Walking in tall grass or a cave · Lv 27–28
  • Road 211 (west, towards Eterna City)Walking in tall grass or a cave · Lv 12–14
  • Road 216Walking in tall grass or a cave · Lv 33–34
  • Road 217Walking in tall grass or a cave · Lv 35
Sapphire 2 areas
  • Mount Pyre (outside)Walking in tall grass or a cave · Lv 27–29
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38
Ruby 2 areas
  • Mount Pyre (outside)Walking in tall grass or a cave · Lv 27–29
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38