poke.study

No. 0189

Jumpluff

Cottonweed Pokémon

Jumpluff
Official art
GrassFlying
Height
0.8 m 2′07″
Weight
3 kg 6.6 lbs
Base stat total
460 top 48%
Introduced
Gen II
Abilities
JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
See all 8 entries

Base stats

HP75135–182260–354
Atk5554–117103–229
Def7067–134130–262
SpA5554–117103–229
SpD9590–161175–317
Spe110103–178202–350
Total460Higher than 52% of all Pokémon
HP75Atk55Def70Spe110SpD95SpA55

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 110). Scarf and Tailwind use the Max+ value.

Max+178Max162No SP130Min117Scarf267Tailwind356

At max Speed, Jumpluff outspeeds 23 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Jumpluff · Max+32 SP, Speed-raising alignment
  7. 178Mega MetagrossJolly · 32 SP · #28 in usage
  8. 178Mega StaraptorJolly · 32 SP · #29 in usage
  9. 172SneaslerAdamant · 32 SP · #2 in usage
  10. 169Mega FloetteTimid · 32 SP · #17 in usage
  11. 169GarchompJolly · 32 SP · #19 in usage
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 162Jumpluff · Max32 SP, neutral alignment
  15. 161IndeedeeTimid · 32 SP · #30 in usage
  16. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 130Jumpluff · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 in usage
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ice4×Fire2×Flying2×Poison2×Rock2×

Resists

Grass¼×Fighting½×Water½×

Immune to

Ground0×
Takes normal damage from 9 types
NormalBugGhostSteelElectricPsychicDragonDarkFairy

Abilities

  • Chlorophyll

    Doubles Speed during strong sunlight.

  • Leaf Guard

    Protects against major status ailments during strong sunlight.

  • InfiltratorHidden ability

    Bypasses Light Screen, Reflect, and Safeguard.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

0.56% of teams · rank #122 · Doubles · 1695+ rating · 196,031 battles · Sep 2026

Most common build

Item
Covert Cloak
Ability
Chlorophyll
Nature
Timid
EVs
252 HP / 4 SpD / 252 Spe
Tera Type
Water
  1. Tailwind
  2. Sleep Powder
  3. Sunny Day
  4. Rage Powder

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.44%
  • Rated 1500+0.33%
  • Rated 1695+0.56%
  • Rated 1825+0.37%

Usage by month

Oct 20250.56%

Moves

  • Tailwind99.3%
  • Sleep Powder96.8%
  • Sunny Day73.2%
  • Rage Powder70.1%
  • Encore28%
  • Fairy Wind17.8%
  • Helping Hand3%
  • Dazzling Gleam2.9%
  • Pollen Puff2.7%
  • U-turn1.9%

Items

  • Covert Cloak92.5%
  • Focus Sash7.3%
  • Rocky Helmet0.1%
  • Leftovers0%
  • Mental Herb0%
  • Weakness Policy0%

Abilities

  • 97.1%
  • 2.9%
  • 0%

EV spreads

  • Timid 252 HP / 4 SpD / 252 Spe72.9%
  • Jolly 252 HP / 4 SpD / 252 Spe17.9%
  • Timid 252 HP / 4 SpA / 252 Spe2.6%
  • Jolly 252 HP / 64 Def / 192 Spe1.8%
  • Timid 252 HP / 252 Spe1.6%

Tera types

  • Water61.1%
  • Dark19.5%
  • Grass14.3%
  • Ghost1.9%

Common teammates

Evolution

Moves

Level up 18

1AbsorbDrains half the damage inflicted to heal the user.GrassSpec20100%25
1SplashDoes nothing.NormalStatus——40
1SynthesisHeals the user by half its max HP. Affected by weather.GrassStatus——5
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
8TackleInflicts regular damage with no additional effect.NormalPhys40100%35
10Fairy WindInflicts regular damage with no additional effect.FairySpec40100%30
12Poison PowderPoisons the target.PoisonStatus—75%35
12Sleep PowderPuts the target to sleep.GrassStatus—75%15
12Stun SporeParalyzes the target.GrassStatus—75%30
15Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
20Leech SeedSeeds the target, stealing HP from it every turn.GrassStatus—90%10
24Mega DrainDrains half the damage inflicted to heal the user.GrassSpec40100%15
30AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
35Cotton SporeLowers the target’s Speed by two stages.GrassStatus—100%40
39U-turnUser must switch out after attacking.BugPhys70100%20
43Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
49BounceUser bounces high into the air, dodging all attacks, and hits next turn.FlyingPhys8585%5
55MementoLowers the target’s Attack and Special Attack by two stages. User faints.DarkStatus—100%10

TM / HM / TR 40

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM33Magical LeafNever misses.GrassSpec60—20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM111Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
TM113TailwindFor three turns, friendly Pokémon have doubled Speed.FlyingStatus——15
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM131Pollen PuffDamages opponents, but heals allies for 50% of their max HP.BugSpec90100%15
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM137Grassy TerrainFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.GrassStatus——10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM159Leaf StormLowers the user’s Special Attack by two stages after inflicting damage.GrassSpec13090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM185LungeLowers the target’s Attack by one stage after inflicting damage.BugPhys80100%15
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5

Pokédex entries

Category
Cottonweed Pokémon
Debut
Johto · Gold & Silver
Color
Blue
Shape
Habitat
Grassland
Pal Park area
Field
Original Johto#069Updated Johto#069Central Kalos#137Paldea#018
  1. Once it catches the wind, it deftly controls its cotton-puff spores-- it can even float around the world.

    HeartGold
  2. Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  3. It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.

    FireRed
  4. JUMPLUFF ride warm southern winds to cross the sea and fly to foreign lands. This Pokémon lands when it encounters cold air while it is floating.

    Emerald
  5. JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  6. Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.

    Crystal · Y
  7. Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.

    Silver · SoulSilver
  8. Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.

    Gold · LeafGreen

Names around the world

Japanese
ワタッコ
Japanese (romaji)
Watacco
Korean
솜솜코
Chinese (Traditional)
毽子棉
Chinese (Simplified)
毽子棉
French
Cotovol
German
Papungha
Spanish
Jumpluff
Italian
Jumpluff

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 Spe
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
207
Growth rate
Medium Slow

Breeding

Egg groups
FairyGrass
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

SoulSilver 1 area
  • Safari Zone MarshlandSurfing, Walking in tall grass or a cave · Lv 38–47
HeartGold 1 area
  • Safari Zone MarshlandSurfing, Walking in tall grass or a cave · Lv 38–47