poke.study

No. 0605

Elgyem

Cerebral Pokémon

Elgyem
Official art
Psychic
Height
0.5 m 1′08″
Weight
9 kg 19.8 lbs
Base stat total
335 top 72%
Introduced
Gen V
Abilities
This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.
See all 7 entries

Base stats

HP55115–162220–314
Atk5554–117103–229
Def5554–117103–229
SpA8581–150157–295
SpD5554–117103–229
Spe3031–9058–174
Total335Higher than 28% of all Pokémon
HP55Atk55Def55Spe30SpD55SpA85

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 30). Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Elgyem outspeeds 5 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101MiloticCalm · 0 SP · #15 in usage
  22. 95SylveonModest · 15 SP · #18 in usage
  23. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  24. 90Elgyem · Max+32 SP, Speed-raising alignment
  25. 90PolitoedCalm · 0 SP · #22 in usage
  26. 90SinistchaBold · 0 SP · #24 in usage
  27. 85ArmarougeQuiet · 0 SP · #27 in usage
  28. 82Elgyem · Max32 SP, neutral alignment
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Mega GolisopodAdamant · 0 SP · #10 in usage
  33. 50Elgyem · No SP0 SP, neutral alignment

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Ghost2×

Resists

Fighting½×Psychic½×
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Abilities

  • Telepathy

    Protects against friendly Pokémon's damaging moves.

  • Synchronize

    Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

  • AnalyticHidden ability

    Strengthens moves to 1.3× their power when moving last.

Competitive

National DexLC

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 13

1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
6ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
12TeleportImmediately ends wild battles. No effect otherwise.PsychicStatus——20
18PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
24Guard SplitAverages Defense and Special Defense with the target.PsychicStatus——10
24Power SplitAverages Attack and Special Attack with the target.PsychicStatus——10
30HeadbuttHas a 30% chance to make the target flinch.NormalPhys70100%15
36Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
43RecoverHeals the user by half its max HP.NormalStatus——5
48Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
54Wonder RoomAll Pokémon’s Defense and Special Defense are swapped for 5 turns.PsychicStatus——10
60PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10

TM / HM / TR 40

TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM16ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
TM17Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM18ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM19SafeguardProtects the user’s field from major status ailments and confusion for five turns.NormalStatus——25
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM22Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM23ThiefTakes the target’s item.DarkPhys60100%25
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM30Steel WingHas a 10% chance to raise the user’s Defense by one stage.SteelPhys7090%25
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM33Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM44ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM48Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM60Power SwapUser swaps Attack and Special Attack changes with the target.PsychicStatus——10
TM61Guard SwapUser swaps Defense and Special Defense changes with the target.PsychicStatus——10
TM70Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM71Wonder RoomAll Pokémon’s Defense and Special Defense are swapped for 5 turns.PsychicStatus——10
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TR08ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TR11PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TR12AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR25PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR33Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TR35UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TR38TrickUser and target swap items.PsychicStatus—100%10
TR40Skill SwapUser and target swap abilities.PsychicStatus——10
TR44Cosmic PowerRaises the user’s Defense and Special Defense by one stage.PsychicStatus——20
TR49Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TR58Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TR65Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TR68Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TR69Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TR82Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TR83Ally SwitchUser switches places with the friendly Pokémon opposite it.PsychicStatus——15

Egg moves 4

EggAstonishHas a 30% chance to make the target flinch.GhostPhys30100%15
EggDestiny BondIf the user faints this turn, the target automatically will, too.GhostStatus——5
EggDisableDisables the target’s last used move for 1-8 turns.NormalStatus—100%20
EggPsych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10

Tutor 2

TutorExpanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TutorMeteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10

Pokédex entries

Category
Cerebral Pokémon
Debut
Unova · Black & White
Color
Blue
Shape
Habitat
—
Original Unova#111Updated Unova#188Updated Alola#275Updated Ula’ula#096Galar#277
  1. This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.

    Shield
  2. If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home.

    Sword
  3. This Pokémon is shrouded in mystery. It’s said to have appeared from a UFO that fell from the sky about 50 years ago.

    Ultra Moon
  4. It controls tremendous psychic power. Most reports of alien sightings are actually just people mistaking Elgyem for an alien.

    Ultra Sun
  5. Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.

    Black 2 · White 2 · Y · Alpha Sapphire
  6. This Pokémon had never been seen until it appeared from far in the desert 50 years ago.

    White
  7. It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.

    Black · X · Omega Ruby

Names around the world

Japanese
リグレー
Japanese (romaji)
Ligray
Korean
리그레
Chinese (Traditional)
小灰怪
Chinese (Simplified)
小灰怪
French
Lewsor
German
Pygraulon
Spanish
Elgyem
Italian
Elgyem

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Training

EV yield
1 SpA
Catch rate
255 ≈33.3% with a Poké Ball at full HP
Base friendship
70
Base experience
67
Growth rate
Medium

Breeding

Egg groups
Human-Like
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 4 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Shield 4 areas
  • Bridge FieldWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
  • Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword 4 areas
  • Bridge FieldWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
  • Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Ultra Moon 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Ultra Sun 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
White 2 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 30–31
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 30–32
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 30–33
Black 2 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 30–31
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 30–32
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 30–33
White 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 26–28
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 26–29
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 26–29
Black 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 26–28
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 26–29
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 26–29