poke.study

No. 0206

Dunsparce

Land Snake Pokémon

Dunsparce
Official art
Normal
Height
1.5 m 4′11″
Weight
14 kg 30.9 lbs
Base stat total
415 top 57%
Introduced
Gen II
Abilities
The nests Dunsparce live in are mazes of tunnels. They never get lost in their own nests—they can tell where they are by the scent of the dirt.
See all 13 entries

Base stats

HP100160–207310–404
Atk7067–134130–262
Def7067–134130–262
SpA6563–128121–251
SpD6563–128121–251
Spe4545–10685–207
Total415Higher than 43% of all Pokémon
HP100Atk70Def70Spe45SpD65SpA65

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 45). Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Dunsparce outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 106Dunsparce · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 97Dunsparce · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 65Dunsparce · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Serene Grace

    Doubles the chance of moves' extra effects occurring.

  • Run Away

    Ensures success fleeing from wild battles.

  • RattledHidden ability

    Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

  1. #0206DunsparceNormal
    1. Level up knowing Hyper Drill#0982DudunsparceNormal

Moves

Level up 15

1Defense CurlRaises user’s Defense by one stage.NormalStatus——40
1FlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
4Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
8RolloutPower doubles every turn this move is used in succession after the first, resetting after five turns.RockPhys3090%20
12GlareParalyzes the target.NormalStatus—100%30
16ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
20Ancient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
24Drill RunHas an increased chance for a critical hit.GroundPhys8095%10
28YawnTarget sleeps at the end of the next turn.NormalStatus——10
32Hyper DrillThe user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.NormalPhys100100%5
36RoostHeals the user by half its max HP.FlyingStatus——5
40Dragon RushHas a 20% chance to make the target flinch.DragonPhys10075%10
44CoilRaises the user’s Attack, Defense, and accuracy by one stage each.PoisonStatus——20
48Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
52EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5

TM / HM / TR 66

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM04AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM21PounceThe user attacks by pouncing on the target. This also lowers the target's Speed stat.BugPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM26Poison TailHas an increased chance for a critical hit and a 10% chance to poison the target.PoisonPhys50100%25
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM29HexHas double power if the target has a major status ailment.GhostSpec65100%10
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM53Smart StrikeNever misses.SteelPhys70—10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM65Air SlashHas a 30% chance to make the target flinch.FlyingSpec7595%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM106Drill RunHas an increased chance for a critical hit.GroundPhys8095%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM124Ice SpinnerThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.IcePhys80100%15
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM175ToxicBadly poisons the target, inflicting more damage every turn.PoisonStatus—90%10
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM180Gyro BallPower raises when the user has lower Speed, up to a maximum of 150.SteelPhys—100%5
TM185LungeLowers the target’s Attack by one stage after inflicting damage.BugPhys80100%15
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM200Scale ShotBoosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.DragonPhys2590%20
TM202Pain SplitSets the user’s and targets’s HP to the average of their current HP.NormalStatus——20
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM219Skitter SmackLowers the target’s Special Attack by one stage.BugPhys7090%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 6

EggAqua TailInflicts regular damage with no additional effect.WaterPhys9090%10
EggAstonishHas a 30% chance to make the target flinch.GhostPhys30100%15
EggBiteHas a 30% chance to make the target flinch.DarkPhys60100%25
EggCurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
EggHeadbuttHas a 30% chance to make the target flinch.NormalPhys70100%15
EggLast ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5

Pokédex entries

Category
Land Snake Pokémon
Debut
Johto · Gold & Silver
Color
Yellow
Shape
Habitat
Cave
Pal Park area
Forest
Original Johto#052Updated Johto#052Updated Unova#035Central Kalos#040Updated Alola#063Updated Melemele#063Isle of Armor#052Paldea#188Kitakami#160
  1. The nests Dunsparce live in are mazes of tunnels. They never get lost in their own nests—they can tell where they are by the scent of the dirt.

    Shield
  2. This Pokémon’s tiny wings have some scientists saying that Dunsparce used to fly through the sky in ancient times.

    Sword
  3. When it sees a person, it digs a hole with its tail to make its escape. If you happen to find one, consider yourself lucky.

    Ultra Moon
  4. It travels by digging through the ground. Diglett and Dunsparce share one another’s tunnels happily.

    Ultra Sun
  5. Dunsparce has a drill for its tail. It uses this tail to burrow into the ground backward. This Pokémon is known to make its nest in complex shapes deep under the ground.

    Omega Ruby · Alpha Sapphire
  6. It creates mazes in dark locations. When spotted, it flees into the ground by digging with its tail.

    Black 2 · White 2
  7. It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

    Diamond · Pearl · Platinum · Black · White · Y
  8. If spotted, it escapes by burrowing with its tail. It can hover just slightly using its wings.

    FireRed
  9. Its drill-tipped tail is used to burrow into the ground backwards. This Pokémon is known to make its nest in complex shapes deep under the ground.

    Emerald
  10. DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards. This Pokémon is known to make its nest in complex shapes deep under the ground.

    Ruby · Sapphire
  11. It hides deep inside caves where no light ever reaches it and remains virtually motionless there.

    Crystal
  12. If spotted, it escapes by burrowing with its tail. It can float just slightly using its wings.

    Silver · SoulSilver
  13. When spotted, this Pokémon escapes backward by furi­ ously boring into the ground with its tail.

    Gold · LeafGreen · HeartGold · X

Names around the world

Japanese
ノコッチ
Japanese (romaji)
Nokocchi
Korean
노고치
Chinese (Traditional)
土龍弟弟
Chinese (Simplified)
土龙弟弟
French
Insolourdo
German
Dummisel
Spanish
Dunsparce
Italian
Dunsparce

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 HP
Catch rate
190 ≈24.8% with a Poké Ball at full HP
Base friendship
70
Base experience
145
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 5 areas
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Soothing WetlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 5 areas
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Soothing WetlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Ultra Moon 1 area
  • Route 2Fishing at bubbling spots in the water · Lv 7–11
Ultra Sun 1 area
  • Route 2Fishing at bubbling spots in the water · Lv 7–11
Y 3 areas
  • Friend Safari (Normal)Walking in tall grass or a cave · Lv 30
  • Road 22Walking in tall grass or a cave, Walking in yellow flowers · Lv 7–26
  • Road 3Walking in tall grass or a cave · Lv 5
X 3 areas
  • Friend Safari (Normal)Walking in tall grass or a cave · Lv 30
  • Road 22Walking in tall grass or a cave, Walking in yellow flowers · Lv 7–26
  • Road 3Walking in tall grass or a cave · Lv 5
White 2 15 areas
  • DreamyardWalking in rustling grass · Lv 57
  • Floccesy Ranch (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 10–14
  • Floccesy Ranch (inner)Walking in rustling grass · Lv 5
  • Nature SanctuaryWalking in rustling grass · Lv 57
  • Road 1Walking in rustling grass · Lv 57
  • Road 12Walking in rustling grass · Lv 36
  • Road 18Walking in rustling grass · Lv 57
  • Road 2Walking in rustling grass · Lv 57
  • Road 20Walking in rustling grass · Lv 3
  • Road 6Walking in rustling grass · Lv 25
  • Route 6 (Hidden Grotto – Near Pokemon Breeder)Finding a Pokemon in a Hidden Grotto · Lv 25–29
  • Victory Road 2 (unknown area 72)Walking in rustling grass · Lv 49
  • Victory Road 2 (unknown area 73)Walking in rustling grass · Lv 49
  • Victory Road 2 (unknown area 79)Walking in rustling grass · Lv 49
  • Village BridgeWalking in rustling grass · Lv 37
Black 2 15 areas
  • DreamyardWalking in rustling grass · Lv 57
  • Floccesy Ranch (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 10–14
  • Floccesy Ranch (inner)Walking in rustling grass · Lv 5
  • Nature SanctuaryWalking in rustling grass · Lv 57
  • Road 1Walking in rustling grass · Lv 57
  • Road 12Walking in rustling grass · Lv 36
  • Road 18Walking in rustling grass · Lv 57
  • Road 2Walking in rustling grass · Lv 57
  • Road 20Walking in rustling grass · Lv 3
  • Road 6Walking in rustling grass · Lv 25
  • Route 6 (Hidden Grotto – Near Pokemon Breeder)Finding a Pokemon in a Hidden Grotto · Lv 25–29
  • Victory Road 2 (unknown area 72)Walking in rustling grass · Lv 49
  • Victory Road 2 (unknown area 73)Walking in rustling grass · Lv 49
  • Victory Road 2 (unknown area 79)Walking in rustling grass · Lv 49
  • Village BridgeWalking in rustling grass · Lv 37
Colosseum 1 area
  • Pyrite Cave (South Sewers)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 33
White 1 area
  • Road 12Walking in dark grass, Walking in tall grass or a cave · Lv 48–59
Black 1 area
  • Road 12Walking in dark grass, Walking in tall grass or a cave · Lv 48–59
SoulSilver 1 area
  • Dark Cave (Violet City entrance)Smashing rocks, Walking in tall grass or a cave · Lv 2–8
HeartGold 1 area
  • Dark Cave (Violet City entrance)Smashing rocks, Walking in tall grass or a cave · Lv 2–8
Platinum 1 area
  • Road 208Walking in tall grass or a cave · Lv 18
Pearl 1 area
  • Road 208Walking in tall grass or a cave · Lv 16
Diamond 1 area
  • Road 208Walking in tall grass or a cave · Lv 16
LeafGreen 1 area
  • Three Isle PortWalking in tall grass or a cave · Lv 5–35
FireRed 1 area
  • Three Isle PortWalking in tall grass or a cave · Lv 5–35
Crystal 1 area
  • Dark Cave (Violet City entrance)Walking in tall grass or a cave · Lv 2–4
Silver 1 area
  • Dark Cave (Violet City entrance)Walking in tall grass or a cave · Lv 2–4
Gold 1 area
  • Dark Cave (Violet City entrance)Walking in tall grass or a cave · Lv 2–4