poke.study

No. 0155

Cyndaquil

Fire Mouse Pokémon

Cyndaquil
Official art
Fire
Height
0.5 m 1′08″
Weight
7.9 kg 17.4 lbs
Base stat total
309 top 80%
Introduced
Gen II
Abilities
Hails from the Johto region. Though usually curled into a ball due to its timid disposition, it harbors tremendous firepower.
See all 7 entries

Base stats

HP3999–146188–282
Atk5251–11498–223
Def4343–10481–203
SpA6058–123112–240
SpD5049–11294–218
Spe6563–128121–251
Total309Higher than 20% of all Pokémon
HP39Atk52Def43Spe65SpD50SpA60

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 65). Scarf and Tailwind use the Max+ value.

Max+128Max117No SP85Min76Scarf192Tailwind256

At max Speed, Cyndaquil outspeeds 12 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128Cyndaquil · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 117Cyndaquil · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85Cyndaquil · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×Rock2×Water2×

Resists

Bug½×Fairy½×Fire½×Grass½×Ice½×Steel½×
Takes normal damage from 9 types
NormalFightingFlyingPoisonGhostElectricPsychicDragonDark

With Flash Fire: Fire becomes 0×

Abilities

  • Blaze

    Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

  • Flash FireHidden ability

    Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Competitive

SV SinglesLC

0.08% of teams · rank #118 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Choice Scarf
Ability
Blaze
Nature
Modest
EVs
44 HP / 196 SpA / 236 Spe
Tera Type
Fire
  1. Eruption
  2. Extrasensory
  3. Flamethrower
  4. Will-O-Wisp

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.68%
  • Rated 1500+0.37%
  • Rated 1630+0.08%
  • Rated 1760+0.03%

Usage by month

Oct 20250.08%

Moves

  • Eruption100%
  • Extrasensory100%
  • Flamethrower61.4%
  • Will-O-Wisp52.5%
  • Overheat38.6%
  • Fire Blast31.7%
  • Tera Blast8.7%
  • Quick Attack6.8%
  • Protect0.2%
  • Sunny Day0%

Items

  • Choice Scarf99.8%
  • Flame Plate0.2%
  • Life Orb0%
  • Air Balloon0%
  • Eviolite0%
  • Choice Specs0%

Abilities

  • 59.4%
  • 40.6%

EV spreads

  • Modest 44 HP / 196 SpA / 236 Spe84.2%
  • Timid 124 HP / 196 SpA / 156 Spe8.7%
  • Hasty 20 Atk / 196 SpA / 236 Spe6.8%
  • Timid 44 HP / 196 SpA / 236 Spe0.3%
  • Timid 76 HP / 196 SpA / 236 Spe0%

Tera types

  • Fire91.3%
  • Ice8.5%
  • Fairy0.2%
  • Water0%

Common teammates

Evolution

Moves

Level up 16

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
6SmokescreenLowers the target’s accuracy by one stage.NormalStatus—100%20
10EmberHas a 10% chance to burn the target.FireSpec40100%25
13Quick AttackInflicts regular damage with no additional effect.NormalPhys40100%30
19Flame WheelHas a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.FirePhys60100%25
22Defense CurlRaises user’s Defense by one stage.NormalStatus——40
28Flame ChargeInflicts regular damage. Raises the user’s Speed by one stage.FirePhys50100%20
31SwiftNever misses.NormalSpec60—20
37Lava PlumeHas a 30% chance to burn the target.FireSpec80100%15
40FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
46InfernoHas a 100% chance to burn the target.FireSpec10050%5
49RolloutPower doubles every turn this move is used in succession after the first, resetting after five turns.RockPhys3090%20
55Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
58OverheatLowers the user’s Special Attack by two stages after inflicting damage.FireSpec13090%5
64EruptionInflicts more damage when the user has more HP remaining, with a maximum of 150 power.FireSpec150100%5

TM / HM / TR 33

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM24Fire SpinPrevents the target from fleeing and inflicts damage for 2-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM32SwiftNever misses.NormalSpec60—20
TM38Flame ChargeInflicts regular damage. Raises the user’s Speed by one stage.FirePhys50100%20
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM118Heat WaveHas a 10% chance to burn the target.FireSpec9590%10
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeWith Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.FireSpec80100%10
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM157OverheatLowers the user’s Special Attack by two stages after inflicting damage.FireSpec13090%5
TM165Flare BlitzUser takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.FirePhys120100%15
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM195Burning JealousyBurns the target if it had a state stage raise this turn.FireSpec70100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM207Temper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.FirePhys75100%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 6

EggCovetTakes the target’s item.NormalPhys60100%25
EggCurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
EggDouble KickHits twice in one turn.FightingPhys30100%30
EggExtrasensoryHas a 10% chance to make the target flinch.PsychicSpec80100%20
EggHowlRaises the user’s Attack by one stage.NormalStatus——40
EggReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15

Pokédex entries

Category
Fire Mouse Pokémon
Debut
Johto · Gold & Silver
Color
Yellow
Shape
Habitat
Grassland
Pal Park area
Field
Original Johto#004Updated Johto#004Hisui#004Blueberry#176
  1. Hails from the Johto region. Though usually curled into a ball due to its timid disposition, it harbors tremendous firepower.

    Legends: Arceus
  2. It has a timid nature. If it is startled, the flames on its back burn more vigorously.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  3. It flares flames from its back to protect itself. The fire burns vigorously if the Pokémon is angry. When it is tired, it sputters with incomplete combustion.

    Emerald
  4. CYNDAQUIL protects itself by flaring up the flames on its back. The flames are vigorous if the Pokémon is angry. However, if it is tired, the flames splutter fitfully with incomplete combustion.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  5. The fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.

    Crystal
  6. It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.

    Silver · FireRed · SoulSilver
  7. It is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.

    Gold · LeafGreen · HeartGold · X

Names around the world

Japanese
ヒノアラシ
Japanese (romaji)
Hinoarashi
Korean
브케인
Chinese (Traditional)
火球鼠
Chinese (Simplified)
火球鼠
French
Héricendre
German
Feurigel
Spanish
Cyndaquil
Italian
Cyndaquil

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Spe
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
62
Growth rate
Medium Slow

Breeding

Egg groups
Field
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Moon 1 area
  • Route 3Island Scan · Lv 12
Sun 1 area
  • Route 3Island Scan · Lv 12
Alpha Sapphire 1 area
  • Road 101Receive as a gift · Lv 5
Omega Ruby 1 area
  • Road 101Receive as a gift · Lv 5
XD 1 area
  • Mt. Battle LobbyReceive as a gift · Lv 5
SoulSilver 1 area
  • New Bark TownReceive as a gift · Lv 5
HeartGold 1 area
  • New Bark TownReceive as a gift · Lv 5
Emerald 1 area
  • Littleroot TownReceive as a gift · Lv 5
Crystal 1 area
  • New Bark TownReceive as a gift · Lv 5
Silver 1 area
  • New Bark TownReceive as a gift · Lv 5
Gold 1 area
  • New Bark TownReceive as a gift · Lv 5