poke.study

No. 0159

Croconaw

Big Jaw Pokémon

Croconaw
Official art
Water
Height
1.1 m 3′07″
Weight
25 kg 55.1 lbs
Base stat total
405 top 61%
Introduced
Gen II
Abilities
Once CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
See all 6 entries

Base stats

HP65125–172240–334
Atk8076–145148–284
Def8076–145148–284
SpA5957–122110–238
SpD6361–126117–247
Spe5856–121108–236
Total405Higher than 39% of all Pokémon
HP65Atk80Def80Spe58SpD63SpA59

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 58). Scarf and Tailwind use the Max+ value.

Max+121Max110No SP78Min70Scarf181Tailwind242

At max Speed, Croconaw outspeeds 12 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 121Croconaw · Max+32 SP, Speed-raising alignment
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 110Croconaw · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 78Croconaw · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Electric2×Grass2×

Resists

Fire½×Ice½×Steel½×Water½×
Takes normal damage from 12 types
NormalFightingFlyingPoisonGroundRockBugGhostPsychicDragonDarkFairy

Abilities

  • Torrent

    Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

  • Sheer ForceHidden ability

    Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 14

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
13BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
15Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
21Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
24FlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
30CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
34SlashHas an increased chance for a critical hit.NormalPhys70100%20
37ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
42ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
47Aqua TailInflicts regular damage with no additional effect.WaterPhys9090%10
50SuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5
55Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5

TM / HM / TR 51

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM63Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM77WaterfallHas a 20% chance to make the target flinch.WaterPhys80100%15
TM78Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM100Dragon DanceRaises the user’s Attack and Speed by one stage.DragonStatus——20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM145Water PledgeWith Grass Pledge, halves opposing Pokémon’s Speed for four turns.WaterSpec80100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM196Flip TurnUser must switch out after attacking.WaterPhys60100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM209Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 5

EggAncient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
EggAqua JetInflicts regular damage with no additional effect.WaterPhys40100%20
EggBlockPrevents the target from leaving battle.NormalStatus——5
EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggFlatterRaises the target’s Special Attack by one stage and confuses the target.DarkStatus—100%15

Pokédex entries

Category
Big Jaw Pokémon
Debut
Johto · Gold & Silver
Color
Blue
Shape
Habitat
Water's Edge
Pal Park area
Pond
Original Johto#008Updated Johto#008Blueberry#180Lumiose#008
  1. Once it bites down, it won’t let go until it loses its fangs. New fangs quickly grow into place.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  2. Once its jaws clamp down on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like fishhooks, they become irremovably embedded.

    Emerald
  3. Once CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  4. The tips of its fangs are slanted backward. Once those fangs clamp down, the prey has no hope of escape.

    Crystal
  5. It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.

    Silver · FireRed · SoulSilver
  6. If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.

    Gold · LeafGreen · HeartGold · X

Names around the world

Japanese
アリゲイツ
Japanese (romaji)
Alligates
Korean
엘리게이
Chinese (Traditional)
藍鱷
Chinese (Simplified)
蓝鳄
French
Crocrodil
German
Tyracroc
Spanish
Croconaw
Italian
Croconaw

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Atk, 1 Def
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
142
Growth rate
Medium Slow

Breeding

Egg groups
MonsterWater 1
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Colosseum 3 areas
  • Phenac City (South Exit)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 30
  • Shadow Pokémon Lab B2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness, after you have failed to capture them once. · Lv 30
  • Snagem Hideout 1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness, after you have failed to capture them once. · Lv 30