poke.study

No. 0004

Charmander

Lizard Pokémon

Charmander
Official art
Fire
Height
0.6 m 2′00″
Weight
8.5 kg 18.7 lbs
Base stat total
309 top 80%
Introduced
Gen I
Abilities
From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
See all 10 entries

Base stats

HP3999–146188–282
Atk5251–11498–223
Def4343–10481–203
SpA6058–123112–240
SpD5049–11294–218
Spe6563–128121–251
Total309Higher than 20% of all Pokémon
HP39Atk52Def43Spe65SpD50SpA60

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 65). Scarf and Tailwind use the Max+ value.

Max+128Max117No SP85Min76Scarf192Tailwind256

At max Speed, Charmander outspeeds 12 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128Charmander · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 117Charmander · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85Charmander · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×Rock2×Water2×

Resists

Bug½×Fairy½×Fire½×Grass½×Ice½×Steel½×
Takes normal damage from 9 types
NormalFightingFlyingPoisonGhostElectricPsychicDragonDark

Abilities

  • Blaze

    Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

  • Solar PowerHidden ability

    Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Competitive

SV SinglesLC

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 12

1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
4EmberHas a 10% chance to burn the target.FireSpec40100%25
8SmokescreenLowers the target’s accuracy by one stage.NormalStatus—100%20
12Dragon BreathHas a 30% chance to paralyze the target.DragonSpec60100%20
17Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
20SlashHas an increased chance for a critical hit.NormalPhys70100%20
24FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
28Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
32Fire SpinPrevents the target from fleeing and inflicts damage for 2-5 turns.FireSpec3585%15
36InfernoHas a 100% chance to burn the target.FireSpec10050%5
40Flare BlitzUser takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.FirePhys120100%15

TM / HM / TR 46

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM24Fire SpinPrevents the target from fleeing and inflicts damage for 2-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM32SwiftNever misses.NormalSpec60—20
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM38Flame ChargeInflicts regular damage. Raises the user’s Speed by one stage.FirePhys50100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM57False SwipeCannot lower the target’s HP below 1.NormalPhys40100%40
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM78Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM100Dragon DanceRaises the user’s Attack and Speed by one stage.DragonStatus——20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM118Heat WaveHas a 10% chance to burn the target.FireSpec9590%10
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeWith Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.FireSpec80100%10
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM157OverheatLowers the user’s Special Attack by two stages after inflicting damage.FireSpec13090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM165Flare BlitzUser takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.FirePhys120100%15
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM193Weather BallIf there be weather, this move has doubled power and the weather’s type.NormalSpec50100%10
TM207Temper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.FirePhys75100%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15

Egg moves 8

EggAncient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
EggBelly DrumUser pays half its max HP to max out its Attack.NormalStatus——10
EggBiteHas a 30% chance to make the target flinch.DarkPhys60100%25
EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggDragon RushHas a 20% chance to make the target flinch.DragonPhys10075%10
EggDragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
EggIron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
EggMetal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35

Pokédex entries

Category
Lizard Pokémon
Debut
Kanto · Red & Green (JP)
Color
Red
Shape
Habitat
Mountain
Pal Park area
Field
Kanto#004Original Johto#229Updated Johto#234Central Kalos#083Let’s Go Kanto#004Galar#378Blueberry#167Lumiose#151
  1. The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  2. It has a preference for hot things. When it rains, steam is said to spout from the tip of its tail.

    LeafGreen · Sword
  3. From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.

    FireRed · Y · Shield
  4. The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when CHARMANDER is happy, and blazes when it is enraged.

    Emerald
  5. The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when CHARMANDER is enjoying itself. If the Pokémon becomes enraged, the flame burns fiercely.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  6. If it's healthy, the flame on the tip of its tail will burn vigorously, even if it gets a bit wet.

    Crystal
  7. The flame on its tail indicates CHARMANDER's life force. If it is healthy, the flame burns brightly.

    Silver · SoulSilver · X
  8. The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.

    Gold · HeartGold
  9. The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  10. Obviously prefers hot places. When it rains, steam is said to spout from the tip of its tail.

    Red · Blue

Names around the world

Japanese
ヒトカゲ
Japanese (romaji)
Hitokage
Korean
파이리
Chinese (Traditional)
小火龍
Chinese (Simplified)
小火龙
French
Salamèche
German
Glumanda
Spanish
Charmander
Italian
Charmander

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Spe
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
62
Growth rate
Medium Slow

Breeding

Egg groups
MonsterDragon
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Green 1 area
  • Pallet TownReceive as a gift · Lv 5
Red 1 area
  • Pallet TownReceive as a gift · Lv 5
Shield 3 areas
  • Hammerlocke Hills (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Lake of Outrage (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Postwick (Leon's Room)Receive as a gift · Lv 5
Sword 3 areas
  • Hammerlocke Hills (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Lake of Outrage (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Postwick (Leon's Room)Receive as a gift · Lv 5
Let’s Go, Eevee! 5 areas
  • Road 24Receive as a gift · Lv 14
  • Road 3Rare spawn in grass with lure or catch combo · Lv 3–8
  • Road 4Rare spawn in grass with lure or catch combo · Lv 7–12
  • Rock Tunnel (1F)Rare spawn in grass with lure or catch combo · Lv 18–23
  • Rock Tunnel (B1F)Rare spawn in grass with lure or catch combo · Lv 18–23
Let’s Go, Pikachu! 5 areas
  • Road 24Receive as a gift · Lv 14
  • Road 3Rare spawn in grass with lure or catch combo · Lv 3–8
  • Road 4Rare spawn in grass with lure or catch combo · Lv 7–12
  • Rock Tunnel (1F)Rare spawn in grass with lure or catch combo · Lv 18–23
  • Rock Tunnel (B1F)Rare spawn in grass with lure or catch combo · Lv 18–23
Ultra Moon 1 area
  • Route 3Island Scan · Lv 12
Ultra Sun 1 area
  • Route 3Island Scan · Lv 12
Y 1 area
  • Lumiose CityReceive as a gift · Lv 10
X 1 area
  • Lumiose CityReceive as a gift · Lv 10
SoulSilver 1 area
  • Pallet TownReceive as a gift · Lv 5
HeartGold 1 area
  • Pallet TownReceive as a gift · Lv 5
LeafGreen 1 area
  • Pallet TownReceive as a gift · Lv 5
FireRed 1 area
  • Pallet TownReceive as a gift · Lv 5
Yellow 1 area
  • Road 24Receive as a gift · Lv 10
Blue 1 area
  • Pallet TownReceive as a gift · Lv 5
Red 1 area
  • Pallet TownReceive as a gift · Lv 5