poke.study

No. 0567

Archeops

First Bird Pokémon

Archeops
Official art
RockFlying
Height
1.4 m 4′07″
Weight
32 kg 70.5 lbs
Base stat total
567 top 12%
Introduced
Gen V
Abilities
Though capable of flight, Archeops was apparently better at hunting on the ground.
See all 9 entries

Base stats

HP75135–182260–354
Atk140130–211256–416
Def6563–128121–251
SpA112105–180206–355
SpD6563–128121–251
Spe110103–178202–350
Total567Higher than 88% of all Pokémon
HP75Atk140Def65Spe110SpD65SpA112

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 110). Scarf and Tailwind use the Max+ value.

Max+178Max162No SP130Min117Scarf267Tailwind356

At max Speed, Archeops outspeeds 23 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Archeops · Max+32 SP, Speed-raising alignment
  7. 178Mega MetagrossJolly · 32 SP · #28 in usage
  8. 178Mega StaraptorJolly · 32 SP · #29 in usage
  9. 172SneaslerAdamant · 32 SP · #2 in usage
  10. 169Mega FloetteTimid · 32 SP · #17 in usage
  11. 169GarchompJolly · 32 SP · #19 in usage
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 162Archeops · Max32 SP, neutral alignment
  15. 161IndeedeeTimid · 32 SP · #30 in usage
  16. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 130Archeops · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 in usage
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Electric2×Ice2×Rock2×Steel2×Water2×

Resists

Bug½×Fire½×Flying½×Normal½×Poison½×

Immune to

Ground0×
Takes normal damage from 7 types
FightingGhostGrassPsychicDragonDarkFairy

Abilities

  • Defeatist

    Halves Attack and Special Attack at 50% max HP or less.

Competitive

National DexRU

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 17

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1Quick AttackInflicts regular damage with no additional effect.NormalPhys40100%30
1Rock ThrowInflicts regular damage with no additional effect.RockPhys5090%15
1Wing AttackInflicts regular damage with no additional effect.FlyingPhys60100%35
9Dragon BreathHas a 30% chance to paralyze the target.DragonSpec60100%20
12Ancient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
15PluckIf target has a berry, inflicts double damage and uses the berry.FlyingPhys60100%20
18Quick GuardPrevents any priority moves from hitting friendly Pokémon this turn.FightingStatus——15
21U-turnUser must switch out after attacking.BugPhys70100%20
24Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
27Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
30CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
33AgilityRaises the user’s Speed by two stages.PsychicStatus——30
36TailwindFor three turns, friendly Pokémon have doubled Speed.FlyingStatus——15
41Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
46ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
51EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5

TM / HM / TR 44

TM06FlyUser flies high into the air, dodging all attacks, and hits next turn.FlyingPhys9095%15
TM08Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM15DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM22Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM26Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM30Steel WingHas a 10% chance to raise the user’s Defense by one stage.SteelPhys7090%25
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM32SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM40SwiftNever misses.NormalSpec60—20
TM48Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM52BounceUser bounces high into the air, dodging all attacks, and hits next turn.FlyingPhys8585%5
TM54Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM56U-turnUser must switch out after attacking.BugPhys70100%20
TM58AssurancePower is doubled if the target has already received damage this turn.DarkPhys60100%10
TM65Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM78AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM81BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM95Air SlashHas a 30% chance to make the target flinch.FlyingSpec7595%15
TR10EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TR12AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR24OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR31Iron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
TR32CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TR35UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TR36Heat WaveHas a 10% chance to burn the target.FireSpec9590%10
TR37TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TR46Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TR47Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TR62Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TR64Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TR67Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TR69Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TR75Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TR76Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TR83Ally SwitchUser switches places with the friendly Pokémon opposite it.PsychicStatus——15

Tutor 3

TutorDual WingbeatHits twice in one turn.FlyingPhys4090%10
TutorLash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TutorMeteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10

Pokédex entries

Category
First Bird Pokémon
Debut
Unova · Black & White
Color
Yellow
Shape
Habitat
—
Original Unova#073Updated Unova#129Original Alola#193Original Akala#120Updated Alola#240Updated Akala#141Crown Tundra#150
  1. Though capable of flight, Archeops was apparently better at hunting on the ground.

    Shield
  2. It needs a running start to take off. If Archeops wants to fly, it first needs to run nearly 25 mph, building speed over a course of about 2.5 miles.

    Sword
  3. Said to be an ancestor of bird Pokémon, the muscles it uses to flap its wings are still weak, so it needs a long runway in order to take off.

    Ultra Moon
  4. This ancient Pokémon’s plumage is delicate, so if anyone other than an experienced professional tries to restore it, they will fail.

    Ultra Sun
  5. They hunted in flocks. When one Archeops had the prey cornered, another would swoop on it.

    Moon
  6. Although apparently able to fly, they tended to run along the ground, averaging speeds of roughly 25 mph.

    Sun
  7. It runs better than it flies. It takes off into the sky by running at a speed of 25 mph.

    Black 2 · White 2 · Y · Alpha Sapphire
  8. It runs better than it flies. It catches prey by running at speeds comparable to those of an automobile.

    White
  9. They are intelligent and will cooperate to catch prey. From the ground, they use a running start to take flight.

    Black · X · Omega Ruby

Names around the world

Japanese
アーケオス
Japanese (romaji)
Archeos
Korean
아케오스
Chinese (Traditional)
始祖大鳥
Chinese (Simplified)
始祖大鸟
French
Aéroptéryx
German
Aeropteryx
Spanish
Archeops
Italian
Archeops

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Training

EV yield
2 Atk
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
177
Growth rate
Medium

Breeding

Egg groups
FlyingWater 3
Gender
♂ 87.5%♀ 12.5%
Hatch time
30 egg cycles ≈7,905 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).