poke.study

No. 0807

Zeraora

Thunderclap Pokémon

Zeraora
Official art
Electric
Height
1.5 m 4′11″
Weight
44.5 kg 98.1 lbs
Base stat total
600 top 6%
Introduced
Gen VII
Abilities
Mythical
Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes.
See all 4 entries

Base stats

HP88148–195286–380
Atk112105–180206–355
Def7572–139139–273
SpA10296–169188–333
SpD8076–145148–284
Spe143133–214261–423
Total600Higher than 94% of all Pokémon
HP88Atk112Def75Spe143SpD80SpA102

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 143). Scarf and Tailwind use the Max+ value.

Max+214Max195No SP163Min146Scarf321Tailwind428

At max Speed, Zeraora outspeeds 30 of the 30 most used Pokémon in Champions VGC.

  1. 214Zeraora · Max+32 SP, Speed-raising alignment
  2. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  3. 200Mega GengarTimid · 32 SP · #26 in usage
  4. 195Zeraora · Max32 SP, neutral alignment
  5. 190Mega Raichu YTimid · 23 SP · #13 in usage
  6. 189Mega SalamenceTimid · 32 SP · #4 in usage
  7. 184WhimsicottTimid · 32 SP · #23 in usage
  8. 178Mega MetagrossJolly · 32 SP · #28 in usage
  9. 178Mega StaraptorJolly · 32 SP · #29 in usage
  10. 172SneaslerAdamant · 32 SP · #2 in usage
  11. 169Mega FloetteTimid · 32 SP · #17 in usage
  12. 169GarchompJolly · 32 SP · #19 in usage
  13. 167Mega Charizard YTimid · 32 SP · #14 in usage
  14. 167Mega GardevoirTimid · 32 SP · #20 in usage
  15. 163Zeraora · No SP0 SP, neutral alignment
  16. 161IndeedeeTimid · 32 SP · #30 in usage
  17. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  18. 150ArchaludonTimid · 32 SP · #9 in usage
  19. 149GholdengoTimid · 32 SP · #8 in usage
  20. 143BasculegionJolly · 32 SP · #6 in usage
  21. 128PelipperTimid · 32 SP · #12 in usage
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With Volt Absorb: Electric becomes 0×

Abilities

  • Volt Absorb

    Absorbs Electric moves, healing for 1/4 max HP.

Competitive

National DexUU

0.66% of teams · rank #127 · Singles, all Pokémon · 1630+ rating · 426,601 battles · Sep 2026

Most common build

Item
Choice Specs
Ability
Volt Absorb
Nature
Timid
EVs
4 HP / 252 SpA / 252 Spe
  1. Volt Switch
  2. Plasma Fists
  3. Hidden Power Ice
  4. Thunderbolt

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.36%
  • Rated 1500+0.97%
  • Rated 1630+0.66%
  • Rated 1760+0.33%

Usage by month

Oct 20250.66%

Moves

  • Volt Switch61.7%
  • Plasma Fists57.8%
  • Hidden Power Ice51.3%
  • Thunderbolt35.5%
  • Close Combat35.4%
  • Aura Sphere31.3%
  • Play Rough30.1%
  • Knock Off25.4%
  • Bulk Up21.7%
  • Drain Punch16.3%

Items

  • Choice Specs29.7%
  • Heavy-Duty Boots13.4%
  • Life Orb13.4%
  • Leftovers11.8%
  • Choice Band6.8%
  • Expert Belt4.9%

Abilities

  • 100%

EV spreads

  • Timid 4 HP / 252 SpA / 252 Spe34.4%
  • Jolly 4 HP / 252 Atk / 252 Spe14.9%
  • Jolly 224 Atk / 64 Def / 220 Spe10.2%
  • Jolly 252 Atk / 4 SpD / 252 Spe6.5%
  • Hasty 252 Atk / 4 SpA / 252 Spe3.4%

Common teammates

Checks & counters

Evolution

Zeraora does not evolve.

Moves

Level up 18

1Fake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
1Power-Up PunchRaises the user’s Attack by one stage after inflicting damage.FightingPhys40100%20
1Quick AttackInflicts regular damage with no additional effect.NormalPhys40100%30
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
1SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
1SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
8Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
16Quick GuardPrevents any priority moves from hitting friendly Pokémon this turn.FightingStatus——15
24SlashHas an increased chance for a critical hit.NormalPhys70100%20
32Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
40ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
48Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
56Hone ClawsRaises the user’s Attack and accuracy by one stage.DarkStatus——15
64DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
72Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
80AgilityRaises the user’s Speed by two stages.PsychicStatus——30
88Plasma FistsAfter inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn.ElectricPhys100100%15
96Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5

TM / HM / TR 54

TM00Mega PunchInflicts regular damage with no additional effect.NormalPhys8085%20
TM01Mega KickInflicts regular damage with no additional effect.NormalPhys12075%5
TM02Pay DayScatters money on the ground worth five times the user’s level.NormalPhys40100%20
TM03Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM05Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM08Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM26Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM40SwiftNever misses.NormalSpec60—20
TM41Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM42RevengeInflicts double damage if the user takes damage before attacking this turn.FightingPhys60100%10
TM43Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM52BounceUser bounces high into the air, dodging all attacks, and hits next turn.FlyingPhys8585%5
TM58AssurancePower is doubled if the target has already received damage this turn.DarkPhys60100%10
TM59FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM63Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM75Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM78AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM80Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM82ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM85SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM90Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM94False SwipeCannot lower the target’s HP below 1.NormalPhys40100%40
TM97Brutal SwingInflicts regular damage with no additional effect.DarkPhys60100%20
TR07Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TR08ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TR09ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TR12AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR21ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TR24OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR31Iron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
TR37TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TR39SuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5
TR41Blaze KickHas an increased chance for a critical hit and a 10% chance to burn the target.FirePhys8590%10
TR48Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TR49Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TR53Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TR56Aura SphereNever misses.FightingSpec80—20
TR64Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TR77Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TR80Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TR85Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
TR86Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TR90Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TR95Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15

Tutor 2

TutorCoachingRaises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.FightingStatus——10
TutorRising VoltageIf Electric Terrain is active and the user is grounded, this move has has its power doubled.ElectricSpec70100%20

Pokédex entries

Category
Thunderclap Pokémon
Debut
Alola · Sun & Moon
Color
Yellow
Shape
Habitat
—
Updated Alola#403Hyperspace#132
  1. Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes.

    Shield
  2. It runs as fast as lightning strikes, shredding its opponents with its high-voltage claws.

    Sword
  3. It approaches its enemies at the speed of lightning, then tears them limb from limb with its sharp claws.

    Ultra Moon
  4. It electrifies its claws and tears its opponents apart with them. Even if they dodge its attack, they’ll be electrocuted by the flying sparks.

    Ultra Sun

Names around the world

Japanese
ゼラオラ
Japanese (romaji)
Zeraora
Korean
제라오라
Chinese (Traditional)
捷拉奧拉
Chinese (Simplified)
捷拉奥拉
French
Zeraora
German
Zeraora
Spanish
Zeraora
Italian
Zeraora

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 Spe
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
0
Base experience
270
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).