poke.study

No. 0103

Exeggutor

Coconut Pokémon

Exeggutor
Official art
GrassPsychic
Height
2 m 6′07″
Weight
120 kg 264.6 lbs
Base stat total
530 top 18%
Introduced
Gen I
Abilities
When they work together, Exeggutor’s three heads can put out powerful psychic energy. Cloudy days make this Pokémon sluggish.
See all 17 entries

Base stats

HP95155–202300–394
Atk9590–161175–317
Def8581–150157–295
SpA125117–194229–383
SpD7572–139139–273
Spe5554–117103–229
Total530Higher than 82% of all Pokémon
HP95Atk95Def85Spe55SpD75SpA125

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 55). Scarf and Tailwind use the Max+ value.

Max+117Max107No SP75Min67Scarf175Tailwind234

At max Speed, Exeggutor outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 117Exeggutor · Max+32 SP, Speed-raising alignment
  21. 107Exeggutor · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 75Exeggutor · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug4×Dark2×Fire2×Flying2×Ghost2×Ice2×Poison2×

Resists

Electric½×Fighting½×Grass½×Ground½×Psychic½×Water½×
Takes normal damage from 5 types
NormalRockSteelDragonFairy

Abilities

  • Chlorophyll

    Doubles Speed during strong sunlight.

  • HarvestHidden ability

    Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

0.06% of teams · rank #286 · Singles, all Pokémon · 1630+ rating · 426,601 battles · Sep 2026

Most common build

Item
Life Orb
Ability
Chlorophyll
Nature
Timid
EVs
4 HP / 252 SpA / 252 Spe
  1. Giga Drain
  2. Growth
  3. Sleep Powder
  4. Psyshock

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.3%
  • Rated 1500+0.18%
  • Rated 1630+0.06%
  • Rated 1760+0.02%

Usage by month

Oct 20250.06%

Moves

  • Giga Drain90.9%
  • Growth88%
  • Sleep Powder83%
  • Psyshock82%
  • Psychic Noise8.9%
  • Leech Seed5.1%
  • Protect3.8%
  • Expanding Force3.4%
  • Energy Ball3.4%
  • Substitute3.4%

Items

  • Life Orb87.7%
  • Sitrus Berry6.2%
  • Choice Specs2%
  • Colbur Berry1.7%
  • Heavy-Duty Boots0.6%
  • Grassium Z0.4%

Abilities

  • 91.8%
  • 8.2%

EV spreads

  • Timid 4 HP / 252 SpA / 252 Spe81.5%
  • Bold 252 HP / 252 Def / 4 SpA2.7%
  • Rash 4 Atk / 252 SpA / 252 Spe2.7%
  • Bold 244 HP / 252 Def / 12 SpA2.5%
  • Modest 4 HP / 252 SpA / 252 Spe2.2%

Evolution

Moves

Level up 18

EvoStompHas a 30% chance to make the target flinch.NormalPhys65100%20
1AbsorbDrains half the damage inflicted to heal the user.GrassSpec20100%25
1Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1ExtrasensoryHas a 10% chance to make the target flinch.PsychicSpec80100%20
1Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
1HypnosisPuts the target to sleep.PsychicStatus—60%20
1Leaf StormLowers the user’s Special Attack by two stages after inflicting damage.GrassSpec13090%5
1Leech SeedSeeds the target, stealing HP from it every turn.GrassStatus—90%10
1Mega DrainDrains half the damage inflicted to heal the user.GrassSpec40100%15
1PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
1ReflectReduces damage from physical attacks by half.PsychicStatus——20
1Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
1Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
1SynthesisHeals the user by half its max HP. Affected by weather.GrassStatus——5
1UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
1Wood HammerUser receives 1/3 the damage inflicted in recoil.GrassPhys120100%15
1Worry SeedChanges the target’s ability to Insomnia.GrassStatus—100%10

TM / HM / TR 51

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM33Magical LeafNever misses.GrassSpec60—20
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM109TrickUser and target swap items.PsychicStatus—100%10
TM111Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM137Grassy TerrainFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.GrassStatus——10
TM138Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10
TM148Sludge BombHas a 30% chance to poison the target.PoisonSpec90100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM159Leaf StormLowers the user’s Special Attack by two stages after inflicting damage.GrassSpec13090%5
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM178GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM194Grassy GlideIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.GrassPhys55100%20
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM217Future SightHits the target two turns later.PsychicSpec120100%10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM228Psychic NoiseThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.PsychicSpec75100%10

Pokédex entries

Category
Coconut Pokémon
Debut
Kanto · Red & Green (JP)
Color
Yellow
Shape
Habitat
Forest
Pal Park area
Forest
Kanto#103Original Johto#105Updated Johto#106Coastal Kalos#137Original Alola#270Original Poni#085Updated Alola#356Updated Poni#103Let’s Go Kanto#103Isle of Armor#206Blueberry#004
  1. When they work together, Exeggutor’s three heads can put out powerful psychic energy. Cloudy days make this Pokémon sluggish.

    Shield
  2. Each of Exeggutor’s three heads is thinking different thoughts. The three don’t seem to be very interested in one another.

    Sword
  3. Its cries are very noisy. This is because each of the three heads thinks about whatever it likes.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  4. Each of its three heads has its own thoughts. When they want to go in different directions, Exeggutor becomes unable to move.

    Ultra Moon
  5. It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power.

    Ultra Sun
  6. When the time comes, one of its three heads falls off. Before long, the fallen head grows into an Exeggcute.

    Moon
  7. Each of its heads has its own will. They use telepathy to discuss their plans before coming to a joint decision.

    Sun
  8. It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  9. It is said that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.

    LeafGreen
  10. It is called “The Walking Tropical Rainforest.” Each of the nuts has a face and a will of its own.

    FireRed
  11. Originally from the tropics, EXEGGUTOR’s heads grow larger from exposure to strong sunlight. It is said that when the heads fall, they group to form an EXEGGCUTE.

    Emerald
  12. EXEGGUTOR originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form EXEGGCUTE.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  13. Living in a good environment makes it grow lots of heads. A head that drops off becomes an EXEGGCUTE.

    Crystal
  14. If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster.

    Silver · SoulSilver
  15. Its three heads think independently. However, they are friendly and never appear to squabble.

    Gold · HeartGold · X
  16. Its cries are very noisy. This is because each of the 3 heads thinks about whatever it likes.

    Yellow
  17. Legend has it that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.

    Red · Blue

Names around the world

Japanese
ナッシー
Japanese (romaji)
Nassy
Korean
나시
Chinese (Traditional)
椰蛋樹
Chinese (Simplified)
椰蛋树
French
Noadkoko
German
Kokowei
Spanish
Exeggutor
Italian
Exeggutor

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 SpA
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
186
Growth rate
Slow

Breeding

Egg groups
Grass
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 8 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Forest of Focus (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training Lowlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Workout SeaSpecial overworld spawn in a fixed location. · Lv 50–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 8 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Forest of Focus (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training Lowlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Workout SeaSpecial overworld spawn in a fixed location. · Lv 50–60
Let’s Go, Eevee! 1 area
  • Road 23Walking in the overworld · Lv 41–46
Let’s Go, Pikachu! 1 area
  • Road 23Walking in the overworld · Lv 41–46
XD 1 area
  • Citadark Isle Dome 2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 46